.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 29th, 2005, 12:15 PM
NullAshton's Avatar

NullAshton NullAshton is offline
Major General
 
Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
Thanks: 0
Thanked 0 Times in 0 Posts
NullAshton is on a distinguished road
Default Re: OT: Ceres more interesting than previously tho

From over your head?
__________________
Hey! I found squirrels!

Vala - "The last time I was this bored, I took hostages!"
Reply With Quote
  #2  
Old September 29th, 2005, 10:32 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: OT: Ceres more interesting than previously tho

Quote:
Strategia_In_Ultima said:
.....Is it me or am I the only one who cannot picture Dogscoff's "coin"?
Take a ringworld. Shrink it down so that it surrounds the asteroid Ceres instead of a star.
Now build walls over the flat, open spaces.

What you now have, resembes a giant, hollowed-out coin, with the remains of ceres inside.
Reply With Quote
  #3  
Old September 29th, 2005, 08:14 PM
Parasite's Avatar

Parasite Parasite is offline
Second Lieutenant
 
Join Date: Jul 2003
Location: Texas
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
Parasite is on a distinguished road
Default Re: OT: Ceres habitat

Spin "Gravity" and the gravity from mass are two very very different things. The maximum spin "gravity" you can generate depends mostly on the strength of the steel, Plexiglass, or clear aluminum you use. It also depends some on the radius of your wheel and how much it weights (mass), but only this because it takes a stronger rope to swing a 2 ton bucket around than a 2 kg bucket. The spin would also need to be in the plane of the orbit if you wanted to keep the light coming in through the floor.

There are issues with the conservation of rotational momentum if you want to add more mass to the ring or shift stuff around from the center to the edge. I believe these could be easily solved given that we could build it in the first place. Venus Equilateral lives again! (V.Equ. is a book by the way)

(Edit: what I get for starting and then getting pulled off to work on my real job )
__________________
I thought of the sun as a big bright ball of something that produced an intense absence of darkness. Alan Dean Foster No More Crystal Tears
A++SeGdy$+-++Fr?C++++Cst+SfAi--Mm-MpTS---SsROPw++Fq++Nd++++RpG++Mm++Bb
Reply With Quote
  #4  
Old September 30th, 2005, 07:58 AM
Strategia_In_Ultima's Avatar

Strategia_In_Ultima Strategia_In_Ultima is offline
Major General
 
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
Strategia_In_Ultima is on a distinguished road
Default Re: OT: Ceres more interesting than previously thought

/me pictures a fish jumping out of the water and continuing straight up intil it hits water again

/me pictures SJ sitting on a boat with a look on his face saying "OK..... WTF?!?"
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
Reply With Quote
  #5  
Old September 30th, 2005, 09:03 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: OT: Ceres more interesting than previously thought

I was also thinking: Assuming you take Ceres out of the coin so that you can have sunlight coming from overhead, and assuming that overhead sunlight is sufficient to live by, you could actually have two landmasses: Each one would be a ring around the coin's circumference, with a ring shaped ocean seperating them. At midday you could look stright up and see the far side of the coin as three stripes: Land, sea, land. The sun would be shining down on you through the distant sea. for people on the far side (midnight for them) it would be dark, unless they were on the water where they'd have bright sunlight shining up at them from underneath.

Strolling along the beach at midnight would be spectacular.
Reply With Quote
  #6  
Old September 30th, 2005, 11:57 AM
inigma's Avatar

inigma inigma is offline
Sergeant
 
Join Date: Sep 2005
Location: Colorado, USA
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
inigma is on a distinguished road
Default Re: OT: Ceres more interesting than previously thought

Quote:
Strolling along the beach at midnight would be spectacular.
And instead of jet lag, people would get "strolling lag" as you could probably walk faster than the rotation, and could essentially walk into multiple timzones on just one stroll

And riding a speed bike in the opposite direction of the spin would be out of the question - as the faster you travel counter to the direction of spin, the more of the centripetal effect you will negate.

Some interesting side effects: When you jump, you won't always land in the same place you started.

And throwing a football would require additional knowledge of flight trajectory in relation to the spin of the coin, and throw it hard enough, then what goes up most certainly won't come back down.
__________________
Space Empires Wiki
Reply With Quote
  #7  
Old September 30th, 2005, 12:59 PM
Wolfman77's Avatar

Wolfman77 Wolfman77 is offline
Sergeant
 
Join Date: Jun 2005
Location: Rockford, MN
Posts: 269
Thanks: 0
Thanked 0 Times in 0 Posts
Wolfman77 is on a distinguished road
Default Re: OT: Ceres more interesting than previously thought

Inigma, I believe you are confusing force with acceleration. Not hard to do in this context. The "force" being refered to in this thread is similar to gravity, which is technicaly an acceleration, m/s^2. Force, as you are refering to, would be like Newtons, which is Kg*m/s^2. If you work the math out with their label on you will find that it makes more sense.

On that note however, if the ring were 1,000Km it would need the outside of the ring spinning at 2213m/s to achieve 9.7947m/s^2, approximately 1g. Also 1Km in from the surface would still have approximately 9.756m/s^2, less than 1/2 percent difference.

Don't ask me how you could get it to stay together at those speeds though.

I've also found out that about 4 inches (9cm) of water will block gamma rays, 3ft (1m) will block about 20% UV.
Reply With Quote
  #8  
Old September 30th, 2005, 01:07 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: OT: Ceres more interesting than previously thought

Quote:
Wolfman77 said:
On that note however, if the ring were 1,000Km it would need the outside of the ring spinning at 2213m/s to achieve 9.7947m/s^2, approximately 1g. Also 1Km in from the surface would still have approximately 9.756m/s^2, less than 1/2 percent difference.

Cool! Numbers! Thanks. I wonder how low you could take the (apparent) gravity for people to feel uncomfortable/ suffer ill health effects. I reckon most ppl (particularly the arthritic and the overweight=-) would enjoy bouncing around in .75G. What about half a G? Fine for an afternoon on the bouncy castle, but what about long term?

Quote:

Don't ask me how you could get it to stay together at those speeds though.

Smaller ring and/or settle for lower gravity, I guess. Or use better unobtanium.

Quote:

I've also found out that about 4 inches (9cm) of water will block gamma rays, 3ft (1m) will block about 20% UV.

[/quote]

Wow, is that it? I thought it would be a lot more than that. I wonder if NASA's Mars design will have the water tanks wrapped around the ship to shield the crew from radiation. Are those the only dangerous rads to worry about out there, or would there be others?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:16 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.