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  #1  
Old September 27th, 2005, 01:46 PM
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Default Re: Extra toys for scenario designers...

You've saved me a headache!

I've been working on a scenario of the PAVN raid on the USAF/Mhong TACAN site 'Lima 85' (Pha-thi, Laos, 11th March 1968). I was having problems assigning victory hexes etc and I think your extra 'toys' could be the answer.

This, the largest ground combat loss by the USAF in the Vietnam War, is unusual in that the PAVN OOB is more complete than the USAF/Mhong one - due to the site being overrun.

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Old September 27th, 2005, 02:06 PM

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Default Re: Extra toys for scenario designers...

TACAN as in a air navigation beacon? Sounds like an interesting scenario. Post it here when done so we can try it.

To offset not using any v-hexes, you could increase the points value of each attacking unit, so that the attacker (PAVN) would have to destroy the TACAN site and handle their force wisely to prevent prohibitive losses.
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Old September 27th, 2005, 04:03 PM
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Default Re: Extra toys for scenario designers...

Yes, TACAN as in air navigation beacon, plus radar, EW, ELINT, comms, helipad and local defence on top of a steep-sided mountain.

'Lima 85' guided airstrikes in North Vietnam to such effect that a small (3 officers & 31 men plus 9 man reserve plus comms/crypto unit)PAVN sapper force underwent 9 months training to assault it.

See:

http://limasite85.us/index.html

Exhaustive PAVN AAR/OOB & Map in the above at:

http://limasite85.us/do_chi_ben.htm#_ftn8

It is very rare to get an After Action Report broken down to individual weaponry, especially for North Vietnam!

I think I can 'tweak' things without making it impossible. I will post/link it here when finished.

I know 'Steel Panthers' should be all about AFVs, but the ability to customise allows these small, intense actions to be replicated with at least some degree of accuracy.
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Old September 28th, 2005, 01:59 PM

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Default Re: Extra toys for scenario designers...

These extra goodies sound like a great idea. These sort of things can add all sorts of depth and open up the possibilities in scenario design.
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Old September 30th, 2005, 10:53 AM

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Default Re: Extra toys for scenario designers...

Just thought....

could place these extras in UN oob and then use set captured to buy them for any other force.
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Old September 30th, 2005, 03:10 PM
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Default Re: Extra toys for scenario designers...

Quote:
Bernard said:
Just thought....

could place these extras in UN oob and then use set captured to buy them for any other force.
Yep, that would be a thought, provided enoug people agree on swarming that poor ole UN oob with such strange gimmicks and odd utilities (there are already some around), but if that's meant to be the goal of the OOB, well, all the better.

If I get to gather enough time I'll try to get some of these things done, including adding the last touches to the "workable/historical" UN OOB which has been running along for some time now. Laurent is also up to a last data batch for this one.
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Old September 30th, 2005, 03:40 PM
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Default Re: Extra toys for scenario designers...

I put them in the UN, along with the 'suicide bombers' etc as (currently) that is a convenient place for such items without impinging on other slots in the OOB, and is available over the whole time-range.
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