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September 30th, 2005, 11:03 AM
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Colonel
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Join Date: Mar 2005
Posts: 1,668
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Thanked 5 Times in 5 Posts
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Re: ??
Bernard,
IMO try to design/direct the AI movement with the careful positioning of VP flags.
The AI units will almost always ignore any way-point in order to contest VP flags.
If you wish to apply way-points in your scenario design you must experiment A LOT with their use!!!
From my experience the waypoints are good if you like to set the pace of movement; for example:
You have a convoy (moving on a road straight line) and you wish that different units with different speeds maintain formation. Then if you carefully plan their step (through the use of waypoints) you may achieve to have a simultaneous advance of all units.
But for the moment try to direct your AI manouvers with the use of VP flags.
cheers,
Pyros
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September 30th, 2005, 11:44 AM
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Corporal
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Join Date: Jul 2005
Location: W. Mass.
Posts: 129
Thanks: 47
Thanked 12 Times in 10 Posts
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Re: ??
Pyros,
We'd been told that there wouldn't be any more work done on WinSPMBT after the patch (working on WinSPWW2 instead). Is there any chance this glitch might be corrected soon?
Thanks,
Beeg
__________________
"The beatings will continue until morale improves!"
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September 30th, 2005, 01:44 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: ??
Quote:
Beeg said:We'd been told that there wouldn't be any more work done on WinSPMBT after the patch (working on WinSPWW2 instead). Is there any chance this glitch might be corrected soon?
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I might be guessing here but I believe that was in regard to changes, new features and stuff like that. If there are bugsor coding anomalies that can be identified and replicated I am sure these will be addressed. IIRC the powers that be are on a short but much deserved vacation/break till this weekend some time. Give them some time to get back into the game and see where things are. Obviously they will have to sort through the posts, emails and whatever else is out there and decide where to start responding, making adjustments, etc.
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September 30th, 2005, 01:48 PM
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Corporal
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Join Date: Jul 2005
Location: W. Mass.
Posts: 129
Thanks: 47
Thanked 12 Times in 10 Posts
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Re: ??
Thanks,
Don't want to rush anyone. The guys sure deserve a break and I think the patch is great. Just curious is all.
Beeg
__________________
"The beatings will continue until morale improves!"
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September 30th, 2005, 03:10 PM
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Colonel
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Join Date: Mar 2005
Posts: 1,668
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Thanked 5 Times in 5 Posts
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Re: ??
Beeg,
For a problem as critical as the "reaction 99 issue", I think that a FIX will be issued as soon as possible.
cheers,
Pyros
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September 30th, 2005, 03:18 PM
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Corporal
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Join Date: Nov 2000
Posts: 62
Thanks: 1
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Re: ??
Quote:
Pyros said:
Beeg,
For a problem as critical as the "reaction 99 issue", I think that a FIX will be issued as soon as possible.
cheers,
Pyros
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I would agree with this as well. Just an upgraded exe file would be ok. I don't even need the installer 
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