Re: Crystal Heart
			 
             
			
		
		
		
		Yes, regeneration stops hit point loss, which is one effect of disease, but I believe additional afflictions are random events. 
 
Are you saying that only certain random events are influenced by luck?   
 
I have tested this, but not exhaustively.  I gave two diseased units a Ring of Regneration each to stop hit point loss.  For one of them I added a Lucky Coin.  The unit without the coin started piling up additional afflictions, whicle the one carrying it only received 1 additional affliction many turns later. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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