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  #1  
Old October 3rd, 2005, 11:24 AM
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Default Campaign design questions

Gentlemen,

I made a prototype campaign to learn how it works.

I have several questions. Please help me.

1. Can we use aux (fixed) forces in the first scenario? It would ruin my plans if not...

2. How can I modify the deployment line? I red about key % in the map editor but it does not seem to work. I jut cannot figure it out...

3. I had a strange experience after swapping sides. At first attempt the sides were not chnanged but after I remade the (small) scen ad inserted it into the campaign again it worked fine...Has anuone experienced the same?

Thank you in advance,
Artur.
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Old October 3rd, 2005, 11:49 AM
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Default Re: Campaign design questions

Quote:
Artur said:
1. Can we use aux (fixed) forces in the first scenario? It would ruin my plans if not...
No you can't.

Quote:
Artur said:2. How can I modify the deployment line? I red about key % in the map editor but it does not seem to work. I jut cannot figure it out...
The deploy line key has been changed. It used to be the % key but now it is the ! key.

[/quote]
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Old October 3rd, 2005, 03:08 PM
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Default Re: Campaign design questions

I tried the ! key without success. How do you do it exactly?

Artur.
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Old October 3rd, 2005, 03:19 PM
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Default Re: Campaign design questions

Hi Artur,

While in the editor, you must select the button "Deploy for Player1".
Then in the map screen you may deploy the AUX/FIX units of player1.
Now, if you wish to set a specific deployment zone for the player's core force (campaign) you may hit the shift + " ! " .
Now you must enter a value which represent the X vertical line that will designate the border of your deployment zone.

See the picture after I press shift+"!"



cheers,
Pyros
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File Type: jpg 384803-deployment line.JPG (158.9 KB, 110 views)
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Old October 3rd, 2005, 03:46 PM
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Default Re: Campaign design questions

Thank you Pyros!

That was a really exact explanation! I was misled by thinking that I had to do it while editing the map. I tried in the deploy menu as well but most likely with player 2...

Now the campaign prototype works just fine .

Artur.
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Old October 4th, 2005, 06:33 PM
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Default Re: Campaign design questions

Gents,

My next problem is that I set reinforcements point in a campaign for a scenario to 1000 and when I arrive to that scenario the program gives less points less than 600 or so...
Why, what am I doing wrong this time?

Artur.
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Old October 4th, 2005, 06:45 PM
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Default Re: Campaign design questions

Artur,

If you like to set fix replacement points (either for your core force or for aux support) you should put the minus sign "-" before the value you wish to set.

For example if you wish 1,000 points, try to put -1,000 and see what happens.

cheers,
Pyros
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Old October 4th, 2005, 06:52 PM
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Default Re: Campaign design questions

Thanks

Artur.
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