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Old October 5th, 2005, 10:55 PM
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Hunpecked Hunpecked is offline
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Default Re: Mineless in Silicon Valley

Update: It's Turn 82 and the balance seems to be tipping my way (for now) against the five-AI TDM team.

Pyrochette: To the west of my south-center home system, the Pyrochette have relentlessly tried to sterilize and recolonize the system I took from them 20-odd turns ago. After being down to one planet in the system, I've taken three more they had recolonized; two- and three-cruiser fleets keep dashing themselves to death against my WP, Sat, and fleet defenses. In my experience the Pyros are the weakest of my five opponents, so this is my lowest priority front for resources.

Aquilaeian: They've been very aggressive all along my northern border. They captured a spaceyard planet in one frontier system, and it took several turns to throw them out (I inadvertently glassed the planet when my fleet "sought after" enemy ships that moved over it). In the long-disputed Ikrod system they've colonized several worlds to my one. Nevertheless, I just wiped out 15 CR/LC in Ikrod and captured a nearby Aquilaeian system with three mining worlds (finally alleviating my perennial minerals crunch). I've started ferrying captured civilians to my methane worlds.

Tessellate: They were a minor presence to the northeast until a few turns ago, when they showed up in force. In three turns, three CR/LC fleets popped through two warp points into my frontier system. Fortunately most of the CRs were armed only with anti-planet weapons (napalm); though outnumbered, I easily greased 60+ ships for the loss of 11 Sats and 1 LC (rammed).

United Flora: They started out hemmed in by the Narn to the east and my territory to the west, so when I took their home system and two others it put them on the ropes. They're not gone, but I expect only token resistance.

Narn: I pushed east past the UF and took the Narn home system. They counterattacked, glassing one of their former worlds, before I could drive them out. Capturing their second system has gotten me several ships crippled, but considering they have PPB V, the Talisman, and at least one BC, resistance has been light. The most recent Narn prisoners have been Angry, so I suspect Narn morale, production, and construction are in the toilet. If so, this is the time to strike; I've given this front first priority.

It's too soon to gloat, since hordes of Talisman-wielding Tessellate may show up at any time. That I've survived this long is due to the AIs' poor offensive coordination, "creative" shipbuilding programs (fleets of planet killers helpless against ships/sats), and inability to deal with my PPBs (most AI ships still mount 1-2 ordinary shield generators instead of extra armor). Win or lose, though, this is definitely the most fun I've had against the AI so far.
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