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  #1  
Old October 7th, 2005, 11:49 AM
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Beeg Beeg is offline
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Default Re: Adding new scenario utility

Great utility! Amazing in it's simplicity. Thanks very much.

Beeg
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Old October 7th, 2005, 02:32 PM

markgame markgame is offline
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Default Re: Adding new scenario utility

I just installed and tested it on a couple of zips and it indeed does work as requested . I also tested it on a non-scenario zip and verified (at least in this case) that it didn't put any of the extracted files into the scenarios folder.

For a "try to break it" test I did put a PDF file into another scenario zip and the unpacker renamed the PDF and put it into the scenarios folder with the three regular files. However, since it wasn't noted in the requirements that only those three files are to be renamed and transfered, I have no issues with extra files being put the folder.

It did transfer a scenario that was missing one of the three files. I don't have a problem with this, since jvankessel did nicely provide a window where the user can see the files before transfering them.

So in all a good job, jvankessel!!! Take another sail!!!
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Old October 7th, 2005, 03:12 PM

jvankessel jvankessel is offline
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Default Re: Adding new scenario utility

Beeg:
You're welcome. Markgame gave me a clear functional design to base my code on. It helped a lot.

markgame:
You're welcome too. :-)
After I uploaded the app, it dawned on me that I never parse the contents of the zip file. I'll implement that asap in v1.01. I'll also upload the source so it'll always be available for further development, in case I get struck by lightning or something.
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Old October 7th, 2005, 05:55 PM

jvankessel jvankessel is offline
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Default Re: Adding new scenario utility

Attached to this post is the source for the vb6 utility, for those of you who are interested in code.
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File Type: rar 385883-scenario_unpack_source.rar (71.3 KB, 210 views)
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