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October 7th, 2005, 08:03 PM
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Corporal
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Location: MN
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Re: And another thing...
OK...I liked this on one guy, but now I am thinking that if you can copy these orders, then this should be a bug fix. I mean, it wasn't included in the game for a reason. Might be a tad unbalancing to suddenly have the ablitity to nuke all your opponets commanders.
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October 7th, 2005, 08:04 PM
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General
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Join Date: Jun 2003
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Re: And another thing...
What about using the CTRL keys to save his battle command... that should allow you to give it to other commanders.
__________________
There can be only one.
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October 7th, 2005, 08:20 PM
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Major General
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Re: And another thing...
This is known for quite some time: "Fire/Attack Commanders" was removed from the code early in the development process of Dom2 - yes, a big part of it's code comes from Dom1.
But this option was only removed for the player - the AI still can use this order. This is to make it a little bit more dangerous in battle: While the player can adjust the placement of his troops to (known) enemy threats, the AI cannot. So it at least gets a direct shot at enemy commanders, something a player may achieve (indirectly) with a clever combination of placement and orders.
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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October 8th, 2005, 04:06 PM
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Corporal
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Re: And another thing...
Quote:
Arralen said:
This is known for quite some time: "Fire/Attack Commanders" was removed from the code early in the development process of Dom2 - yes, a big part of it's code comes from Dom1.
But this option was only removed for the player
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So, you are saying this loophole has been known for some time and not closed? That seems rather stupid to me... Or did you mean that you and others knew the order existed on a Hell bind heart victim, but didn't tell the programmers? or that everyone knew that they existed for AI's 'and/but not' exploitable by obtaining that hero?
I'm curious to which version is accurrate.
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October 8th, 2005, 04:14 PM
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First Lieutenant
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Re: And another thing...
IW has known about it for some time, my guess is they thought it wasn't a big deal which from my experience it isn't.
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October 8th, 2005, 04:34 PM
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Corporal
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Re: And another thing...
This is the type of thing that can really wreck a fun game if exploited. So, I view it as more of a deal. I am glad I know, and am able to make a house rule for it.
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October 8th, 2005, 04:47 PM
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First Lieutenant
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Re: And another thing...
See Turin's link for fun times.
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October 8th, 2005, 04:48 PM
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Second Lieutenant
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Re: And another thing...
I think it was first mentioned here:
http://tinyurl.com/d4k7z
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October 8th, 2005, 05:31 AM
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Colonel
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Re: And another thing...
Quote:
NTJedi said:
What about using the CTRL keys to save his battle command... that should allow you to give it to other commanders.
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beat you to saying it 
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October 8th, 2005, 02:05 PM
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Major
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Re: And another thing...
but when you helbind heart doesn't he come back as a minion not a commander, and stacked in the province, without any orders?? I know enslave mind works that way...
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