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October 15th, 2005, 02:14 PM
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General
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Re: Fear - explained.
Is it really cone shaped, trup? I always thought that it was radial, like all the other auras in the game (cold, heat, etc).
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October 15th, 2005, 02:24 PM
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Re: Fear - explained.
-4 gives a +1 bonus to the check, 0 is normal, 5 gives -1, and every 5 levels add an extra -1 penalty.
Other than that, I think the area affected is a circle, with X being its radius (where X is equal to Fear value +5).
Liga's Manual Addendu has everything currently known about this effect, and that's what I am quoting from memory.
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October 15th, 2005, 03:15 PM
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Second Lieutenant
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Re: Fear - explained.
Quote:
Ironhawk said:
Is it really cone shaped, trup? I always thought that it was radial, like all the other auras in the game (cold, heat, etc).
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This is the best I was able to find, after a *lot* of time spent with the search engine:
Quote:
johan osterman said:
The area is area like in spells. 15 area affects 15 squares and potentionally 45 size 2 units. It spreads somewhat erratically from the center so the area might 'lean' in one direction, once again much like with the spells. The area can as HJ suggested 'hit' empty squares.
<small>[ November 04, 2003, 14:38: Message edited by: johan osterman ]</small>
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I nonetheless still have the impression that a fear or standards aura tends to radiate forward from the commander, but I admit I can't justify that impression.
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October 16th, 2005, 04:48 AM
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National Security Advisor
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Re: Fear - explained.
I would think that the aura would be more or less centered around the commander, but the leaning comment is accurate in the context that such an aura might be a little off center, i.e. the projecting unit might not be in the exact middle of it. Especially with larger auras, like the fear aura of a Blood Foutain or a Prince of Death, I wouldn't be at all surprised if the edges of the area were a little ragged.
Edi
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October 16th, 2005, 08:56 AM
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Lieutenant General
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Re: Fear - explained.
So what defines the size of the aura? Or is it fixed?
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October 16th, 2005, 09:35 AM
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Colonel
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Re: Fear - explained.
the size is probably based on how much fear the creature causes
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October 16th, 2005, 09:36 AM
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Sergeant
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Re: Fear - explained.
The pval of the Fear, ie. the X in Fear(X), defines the size as well as the save modifier.
Size=X+5
Save modifier=INT(-X/5) ie. negative X gives +1 bonus to save, positive X >=5 gives a penalty to save.
CC
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October 16th, 2005, 09:42 AM
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Lieutenant General
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Re: Fear - explained.
Ah, ok.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 17th, 2005, 02:33 PM
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General
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Re: Fear - explained.
> I nonetheless still have the impression that a fear or standards aura tends to radiate forward from the commander, but I admit I can't justify that impression.
It has no effect on friendly troops. Also there is no way to tell if units are targeted (that I can remember) so you really have no way of knowing if it is cone shaped.
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