.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 3rd, 2001, 08:29 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: OT: Enterprise New thread....

quote:
Originally posted by Puke:
well, i thought i was trying to spurr Raynor's discussion of continutity and warpspeed thru various series, i appologize if it was construed as inflamitory. I am 99% sure warp has meant something different in each seriese (and in different episodes within each) although it MAY have been the same in TNG as it was in TOS.

now, stop me if im wrong here, but i thought there was supposed to be no video communication during the earth / romulan war? granted i did not watch the show very intently, nor did i see the second one if there has been one yet, but it seemed like they had a big viewscreen, and i dont remember if they were talking to aliens on it or not.. but there seem to be alot of technological descrepancies. for instance, i thought it was supposed to be all lasers and nuclear warheads?

to further nitpick, i thought i remembered a TNG episode where Riker was assing up some first contact mission, and they talked about how the klingon war started when the humans met the klingons as a pre-warp civilization and screwed up the first contact procedures. is that all out the window now?



Yes, that's the essence of the beef against the management of Trek. The technology is not even consistent within a given series/generation of actors. Remember the food replicators in TOS? Yet, in ST V - set decades later - they had a 'galley' in the Enterprise where ordinary food had to be cooked. And, of course, any time they need something to be 'scarce' to further a story line it's 'difficult to replicate'. Now, if you can zap anything at all from point A to point B 25,000 miles away (isn't that the standard range limit of transporters?) there cannot logically be any problem with 'replicating' a substance once you've got the pattern from transporting it. Fans have been noticing this lame way of getting around lack of story ideas, and complaining, for a very long time. At least in the current series they can genuinely claim technical difficulties in replication... The transporter is a new technology with uncertain effects.

As far as the Romulans, they haven't contacted them yet. Unless this occurs in the next episode? Anyway, maybe they just refuse video contact. The statement that they never had video contact doesn't mean in that case that it was not available, just that they didn't have it with the Romulans.

I don't recall seeing the episode where Riker spoke of the first contact with the Klingons.
Reply With Quote
  #2  
Old October 3rd, 2001, 08:29 PM
Dracus's Avatar

Dracus Dracus is offline
Captain
 
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
Dracus is on a distinguished road
Default Re: OT: Enterprise New thread....

I think we were talking about warp drive distances and the races they showed.

This site gives the closest 26 stars to earth. all are with in 12 light years. http://www.astro.wisc.edu/~dolan/con...a/nearest.html

At 200 times the speed of light per year, they would be able to reach Centauri in about 8 days. IF the Klingons lived 80 hours from Earth then warp 5 would have to be faster then 200 times the speed of light per year. To reach Centauri in 80 hours or 3.5 days we are looking at about 420 times the speed of light per year. Now if the klingons live beyond Centauri and Rigil (4.3 light years) then warp 5 would have to be faster then then that.
This is if we try to use actual star systems in relation to the Earth.

This is if my thinking is correct. I could be way off base.

Riker is hosting the TNN allday TGN and he said by his time, that only 19% of the galaxy had been charted, not explored just charted. 17% during TOS.
So even the volcan's charts were not that large.

[This message has been edited by Dracus (edited 03 October 2001).]
Reply With Quote
  #3  
Old October 3rd, 2001, 08:52 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: OT: Enterprise New thread....

quote:
Originally posted by Puke:
well, i thought i was trying to spurr Raynor's discussion of continutity and warpspeed thru various series, i appologize if it was construed as inflamitory.
Puke, I can't speak for Richard, but I don't think his comments were directed at you or that you contributed to the thread getting locked down. It just so happens yours was the Last post before he closed the thread. I read through your post and didn't see anything inflamatory in it.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #4  
Old October 3rd, 2001, 09:05 PM
Dracus's Avatar

Dracus Dracus is offline
Captain
 
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
Dracus is on a distinguished road
Default Re: OT: Enterprise New thread....

Baron if you go to www.upn.com they list the next 2 shows with a intro.

4 hours until the next show.
I will be back to post after I see it.
Reply With Quote
  #5  
Old October 3rd, 2001, 10:09 PM

tesco samoa tesco samoa is offline
General
 
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
tesco samoa is on a distinguished road
Default Re: OT: Enterprise New thread....

trektoday.com

is my home page at work.

Yea I know.

------------------
Inter arma silent leges
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg

Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
Reply With Quote
  #6  
Old October 4th, 2001, 01:20 AM
Alpha Kodiak's Avatar

Alpha Kodiak Alpha Kodiak is offline
Captain
 
Join Date: Jan 2001
Location: Chandler, AZ, USA
Posts: 921
Thanks: 0
Thanked 0 Times in 0 Posts
Alpha Kodiak is on a distinguished road
Default Re: OT: Enterprise New thread....

Now activating Star Trek technology acceptance algorythm....

The whole warp speed inconsistency phenomenon is actually quite easy to explain:

Since warp drive is warping space, the actual distance covered at a given warp speed varies depending on outside factors such as gravitational fields, energy fields, space dust, day of the week, phase of the moon, plot requirements, etc.

Go ahead.... Prove me wrong!

Now deactivating Star Trek technology acceptance algorythm....

And yes, I'll be watching it tonight.
__________________
My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)

Ursoids of the Galaxy, unite!
Reply With Quote
  #7  
Old October 4th, 2001, 01:24 AM

CyC CyC is offline
Corporal
 
Join Date: Aug 2001
Location: Bris, QLD, Australia
Posts: 51
Thanks: 0
Thanked 0 Times in 0 Posts
CyC is on a distinguished road
Default Re: OT: Enterprise New thread....

I do remember an episode from next gen where they talked about how the first contact with the klingons was stuffed up.
It did not necesary say that humans stuffed it up if the vulcans had of turned up to the klingons like they did in first contact than that is probly how the vulcans stuffed up first contact.

It would also explain why the vulcans are so cautious about letting he humans travel the cosmos. (But not really)

and yes we all know that speed in startrek does not make sence just ignore it.


------------------
CyC
The Person not the AI
L+++ GdY $!+ Fr+ C--- S* T!- Sf++ Tcp++ A? M++ MpM RV Pw+ Fq++ Nd+++++ Rp++ G
__________________
CyC
The Person not the AI
L+++ GdY $!+ Fr+ C--- S* T!- Sf++ Tcp++ A? M++ MpM RV Pw+ Fq++ Nd+++++ Rp++ G
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.