small description:
Here is some info for chapter No1: Plei Me
The player at the start will play a one-turn scenario (divisional base) in which he will make a choice between the types of support he wishes to use during the chapter.
Either he will choose a regimental fast response support (quicker response time but lighter), or he will request support from the division (delay in response but heavier assets).
The path/scenario result of either choice will lead to marginal victory or decisive victory and the player will make use of the assets during all the missions of the chapter.
Note: At this point, the player will have to take into consideration (plan) the overall tactics that he will use through out the chapter.
The story begins like this:
It is October 1965 and your company has just arrived in Vietnam. The first assignment is to make a night (training/reconnaissance) patrol inside the jungle in order to get familiarized with the jungle special conditions.
Everything was happening as planned but suddenly (9 p.m) the division HQ has informed us that the Plei me SP base was under attack and the only available force within reach was us. We have been ordered to march ASAP to the base in order to assist them in the defense (3 hours march).
During the march our road crossed a village (suspected Vietcong base) and our scouts have informed you that the NVA regimental artillery was there (unprepared).
This is a fine opportunity to destroy the regimental artillery of the enemy forces but at a cost of a delay.
Should we deal with that artillery denying this way its presence during the main battle, or should we continue undisturbed towards our main objective?)
This is our second choice during this chapter… If you destroy the artillery you will arrive later in the Plei Me camp and the enemy will have broken the first layer of defenses, and if you ignore the artillery camp you will arrive on time but the enemy will make use of this regimental artillery.
Other tactical notes:
1. Your enemy is coming after you with an NVA company.
2. Inside the village there are hidden many Vietcong, ready to surprise you.
3. The enemy artillery assets have limited ammo for the moment but enemy ammo supply is on the way.
4. An NVA company is heading towards the arty park in order to protect it.
5. There are 2 roads; the one is passing through the village.
6. You must secure the bridges.
Ok, this is some info for the secondary mission,
Soon I will post more.
p.s speaking of decisions; if the player has chosen the fast response regimental artillery as the support assets during the chapter, then he may take the risk to fulfill the objectives of the secondary mission and delay this way his entrance in the primary mission. But if he has made the choice of the divisional support then the delay in conjunction with the slow response time of the divisional artillery may create problems in the successful completion of the primary mission.
Quote:
__________1st Cav Div v 1.0*
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___________Chapter 1: "Plei Me"*
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Designed by Project Group*
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Involved nations: US, SV, NVA, VC*
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Location: PLEIKU, Ia Drang Valey*
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Date: Ocober 1965*
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You will assume command of a company of the 1st CAV Division. *
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Notes:*
Due to leak of important informations, concerning a private project we are forced to post a very early beta version of a small part of the campaign.*
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Description:*
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In this Beta there won't be included any campaign texts, just take notice of the following things:*
1. The first scenario is the new "Campaign Branch Mechanism".*
In the first "1-turn" scenario by selecting ONLY of the two Victory locations you will be able to select what kind of support weapons you will have available to your campaign.*
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2. Depending the outcome of the first battle (victory level) you will play a modified second battle.*
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3. These are very tough battles...*
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First battle: You chose the support elements in a one turn scenario*
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Second battle: You try to avoid casualties, while at the same time you try to capture enemy base; enemy is approaching from the East, North. There will also be resistance inside the village and towards the end you will be attacked by the W, NW.*
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Third battle: You try to defend the Plei Me from the assault of the NVA forces.*
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cheers,
Pyros