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  #1  
Old October 5th, 2001, 05:03 PM
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Default Re: player placement

Only suggestion I can com e up with is to treat it like a scenario: start the game, then colonise whichever planets you want as starting plants and abandon the rest. Save, and thre is your map.

Not very satisfactory for all situations, but...

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  #2  
Old October 6th, 2001, 09:19 AM
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Default Re: player placement

I see no other solution than the one suggested by dogscoff.
And I just had a test game where the ten planets of an empire were in a black hole system!! The planets were not sucked into the black hole but even then it's certainly not reasonable to choose a black hole system as starting point! Anybody seen this before?

[This message has been edited by Q (edited 06 October 2001).]
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Old October 6th, 2001, 12:06 PM
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Default Re: player placement

in older Versions of the game that was common behavior. since then, the valid starting position tag on various systems types was fixed, and asteroids nebulae and blackholes should not get starting planets. i think the exception is if all other valid starting systems are occupied.

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Old October 6th, 2001, 03:43 PM

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Default Re: player placement

I generate a large map (with about 150 systems) with lots of good inhabitable systems - yet one of the computer empires got put in a black hole system...so I think they're might be some bug affected the placement of planets...

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