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October 13th, 2001, 07:48 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
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Re: Any more bug reports?
quote: Well if you don't rename, it becomes much harder to see which ships are still eligible for retrofitting, and to easily see what kind of firepower one of your fleets has.
True, but I tend to track retrofits by sorting the F6 Ships/Orders list by class. Both the Fleet and Retrofit order windows list both the ship name and class, so I have the information there anyway.
I always know how much firepower I have: Not Enough.
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Cap'n Q
My first mod! Hypermaze quadrant
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
[This message has been edited by capnq (edited 13 October 2001).]
[This message has been edited by capnq (edited 13 October 2001).]
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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October 13th, 2001, 09:50 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
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Re: Any more bug reports?
regarding the initiative problem:
i dont know, i think that having the first person go first will encourage people to host games and thus encourage multiplayer support for the game, build the community, and create a wider variety of games for potential players to join. its a feature, not a bug
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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October 14th, 2001, 11:30 PM
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Private
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Join Date: Oct 2001
Posts: 4
Thanks: 0
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Re: Any more bug reports?
I'm having the same problem as LLB. I recently bought a new computer -- Dell, PIV 1.8, Win ME, GeForce2 MX AGP graphics, SBLive! sound card. I installed SE IV (1.41, TDM ModPack 1.80), same as on my previous Dell Win98. I copied my current save game to the new computer, and it ran fine. I then shut down, but when I reloaded the next day, I got a Range Check Error when I tried to move ships. Since then, I've uninstalled and reinstalled a zillion times, tried copying all old files from original computer to new computer, with the same results -- when I load a saved game (any) I get range check errors, either upon loading or upon moving ships. Strangely, if I save a game, exit SEIV (but keep the computer on), I can reload my saved games no problem. I've tried SEIV without the Modpack but still get the Range Check Errors. Its very frustrating and I would greatly appreciate any help. Thanks,
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October 19th, 2001, 11:32 AM
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Colonel
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Join Date: Jan 2001
Posts: 1,661
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Re: Any more bug reports?
More (very old, but still not fixed) bugs:
- AI does not ask for surrender, protectorate or subjugation treaties. IMO this is a bug not a wish, because according to the politics file the AI should do it.
- The ability "Change Bad Intelligence Chance - System" does not work.
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October 19th, 2001, 06:49 PM
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Private
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Join Date: Oct 2001
Location: Perugia, Italy
Posts: 14
Thanks: 0
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Re: Any more bug reports?
Two new (AFAIK) bugs:
- The Production Modifier for some Cultures doesn't applies (it should augment or decrease your resource production).
- As I reported in another message a ship with a Ship Yard, unlimited supplies and a Ion Concussion BLaster can create a huge number of storms in a single turn (up to 252 Storms! same for a ship with a Beta Displacement Pulser but destroying them).[/list]
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October 19th, 2001, 08:18 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
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Re: Any more bug reports?
quote: Originally posted by President Delerith:
The Production Modifier for some Cultures doesn't applies (it should augment or decrease your resource production).
This is actually a very old bug, but it should be fixed in the patch coming out soon.
Geo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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October 19th, 2001, 11:42 PM
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Corporal
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Join Date: Apr 2001
Location: A little city in the corner of the U.S.A.
Posts: 110
Thanks: 0
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Re: Any more bug reports?
A problem I've always had.
Sometimes, when I'm way into a game, the game will completely lock up during the turn processing. It'll go halfway or more usually to player 2, then freeze. I hit ctrl-alt-del, and the box says Space Empires IV (not responding). When I restart the game and load my Last save, sometimes it'll go a few turns, then lockup again, or it'll lock up at the first turn process.
I don't know if this is a game bug or somthing to do with my system, so I'll post it in case it is a bug.
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This is it. That moment they told us about in high school, where one day, algebra would save our lives.
'Evacuate? In our moment of triumph?'
Grand Moff Tarkin, just before the Death Star blew.
We are Dyslexia of Borg, futility is resistant, your *** will be laminated.
__________________
I was Maverick, now I'm Coal.
This is it. That moment they told us about in high school, where one day, algebra would save our lives.
Brain fart, you win again!
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