|
|
|
 |

November 23rd, 2005, 04:23 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Carrier Battles Mod
Hmm. It runs horridly slow on my PC... 2 seconds per frame.
Is there anything I can tweak to speed it up?
__________________
Things you want:
|

November 23rd, 2005, 01:41 PM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: Carrier Battles Mod
I dunno... it's only my second time using Macromedia Director, so I really don't know all the ins and outs of it... maybe I can ask my professor if he knows ways to make it run faster on slow PC's...
__________________
The Ed draws near! What dost thou deaux?
|

December 5th, 2005, 02:54 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Carrier Battles Mod
Well, for those who wonder why I would add a masochistic happiness type to CBmod:
http://imagemodserver.mine.nu/other/...eOfTudran1.jpg
__________________
Things you want:
|

December 5th, 2005, 04:30 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Carrier Battles Mod
ooo, that looks like the Heap. Give those masochists something to celebrate!
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|

December 6th, 2005, 07:33 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Carrier Battles Mod
so SJ... I'm thinking of porting this mod idea over to Wierd Worlds...
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|

December 6th, 2005, 08:09 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Carrier Battles Mod
Could be good!
All the hull damage from battles might be a bit rough on your fleet, but the more ships the merrier 
__________________
Things you want:
|

December 8th, 2005, 08:41 AM
|
 |
Sergeant
|
|
Join Date: Jan 2004
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Carrier Battles Mod
Hehe...I almost...almost, feel sorry for that planet I glassed. It was a very impressive battle. Not a very definitive win or loss for either side, but still impressive.
__________________
"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
|

December 16th, 2005, 03:29 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Carrier Battles Mod
We have an opening in CB#7
The empire seems to be doing reasonably well so far. Applicants should not be afraid of border skirmishes
Edit:
Not anymore. Slot filled.
__________________
Things you want:
|

December 17th, 2005, 11:41 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Carrier Battles Mod
__________________
Things you want:
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|