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October 9th, 2001, 05:21 AM
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Corporal
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Join Date: Jul 2001
Location: Oakland,Ca,USA
Posts: 51
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Re: mounts
Did not know that. Thanks for the info. Is there anything that does affect missle accuracy or do missles have a set accuracy level.
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October 9th, 2001, 06:02 AM
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Lieutenant Colonel
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Join Date: Dec 1999
Location: Pittsburgh, PA, USA
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Re: mounts
Think of the missiles as really good proximity fused warheads. They *seek* then explode close enough to the target that they never "miss".
You don't need an accuracy bonus for seekers. It simply has no effect.
General John
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October 9th, 2001, 06:51 AM
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Corporal
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Join Date: Jul 2001
Location: Oakland,Ca,USA
Posts: 51
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Re: mounts
Do the damage bonuses still work
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October 9th, 2001, 11:25 AM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
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Re: mounts
IIRC, damage bonus and range bonus do not affect seekers if added in 'mount' form...They only work if added in component form into the actual components.txt file, (ie, add a totally new weapon called bombard missile etc), the screen may say there is extra damage when a mount is added, but fire one at a target and then calculate the damage manually, you will see it does normal damage instead. Range bonuses will allow the missile to be fired earlier, but it will still only go out to the normal range and then 'disappear'.....
At least this was the case a few patches ago when I had missile mounts, havn't used them since 1.19...(the only one I use that works is a mount that 1/2's the weight of the component, thus making a 'mini-missile', making missiles more dangerous)...
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"We are all...the sum of our scars"....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
"Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by."- Kevin McCarthy/David Silva "The Family:Special Effects"..
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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October 10th, 2001, 12:25 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: mounts
quote:
At least this was the case a few patches ago when I had missile mounts, havn't used them since 1.19...
Its still this way in Version 1.41.
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It's not whether you win or lose that counts: it's how much pain you inflict along the way.
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October 10th, 2001, 04:38 AM
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Corporal
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Join Date: Jul 2001
Location: Oakland,Ca,USA
Posts: 51
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Re: mounts
If I understand correctly then the only part of my missle mounts that work will be cost,structure, and weight. None of the bonuses for damage or to hit function correctly.
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October 10th, 2001, 04:45 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: mounts
You are correct.
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It's not whether you win or lose that counts: it's how much pain you inflict along the way.
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