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  #1  
Old December 6th, 2005, 12:21 AM
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Default Re: New PBW Game: The War of the Five Houses

"only" once or twice per day? wow, that's quick for a PBW game
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Old December 6th, 2005, 12:50 AM
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Default Re: New PBW Game: The War of the Five Houses

My plan was for 2 or 3 day turns, but with only five players we should be able to do better. Especially in the early game.
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Old December 6th, 2005, 01:08 AM
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Default Re: New PBW Game: The War of the Five Houses

I have a lot of games and was planning on no more until SE5 but this sounds like fun. Count me in. We tried something like this earlier this year but never managed to get started. Keep in mind I am in almost an opposite timezone to most people so wouldn't be able to do turns when asleep.
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Old December 6th, 2005, 02:32 AM
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Default Re: New PBW Game: The War of the Five Houses

How many race points? Want to make my empire before I forget what it is
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Old December 6th, 2005, 03:48 AM

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Default Re: New PBW Game: The War of the Five Houses

Quote:
Ed Kolis said:
"only" once or twice per day? wow, that's quick for a PBW game
Well I know how people can get bored quickly if a game doesn't progress at a somewhat rapid rate, and so I do my best to keep a good pace going. Playing a couple turns a day helps! Of course, in large games, not possible.
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Old December 6th, 2005, 04:27 AM
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Default Re: New PBW Game: The War of the Five Houses

Well, if you want an answer to boster your ego: I was almost interested, but was reminded that I have trouble keeping up with my *two* low-maintenance games, so a high-maintenance game with writing isn't going to work so well. I was also reminded of my habit to drop off anything involving writing after a short period of time, if nobody is standing nearby with a gun pointed in my direction.
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Old December 6th, 2005, 08:48 AM
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Default Re: New PBW Game: The War of the Five Houses

If someone wants to join and doesn't want to or have time to write that'll be ok. The story part of it might be too much to ask, I just got a little carried away when thinking up all the possible angles for such a game. Heck, I may find myself without time for writing once school starts back up.

I would ask that you still abide by the "RPish" rule to avoid glassing human opponents worlds even if you aren't writing.
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Old December 6th, 2005, 08:55 AM
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Default Re: New PBW Game: The War of the Five Houses

maybe a tad OT but I have been reading the dread empires fall series (backstory: After the alien masters die off the races of the Praxis have a civil war. Naxids, who reckon they should lead having been the first subjects, vs the other races) Anyway its a good story of how different elements fight it out to take over leadership. At one point 5 billion people get glassed when the ringworld collapses. Anyway it talks about they are fighting to take over but they still try to avoid glassing each other, although the Naxids do stuff like execute 50 hostages for each of their troops they lose. As one loyalist says, they are fighting to win but their not barbarians.
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Old December 6th, 2005, 09:55 AM
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Default Re: New PBW Game: The War of the Five Houses

Ok, I've thought about this some more and decided to officially remove the paragraph about making it a story game. The more I thought about it I'm probably not going to have time to commit to writing as much as I did with the HOTG anyway. I do intend to write a little and I will encourage the other players to write if they want, but it's no longer a requirement.

As far as other setup issues, let's say 2000 point empires. I'm also thinking no events and no ruins. As fun as ruins would be from a story perspective, it's just too destabalising to get that extra colony tech.

My feeling is to disallow surrender, but if someone has a compelling reason to allow it for this game I might be swayed.

Any other thoughts?
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