.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old December 13th, 2005, 06:52 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Artifact Game - almost ready

just checked to make sure you had gotten rid of the soulstone ;P

looks intriguing
Reply With Quote
  #2  
Old December 13th, 2005, 11:11 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Artifact Game - almost ready

Quote:
archaeolept said:
just checked to make sure you had gotten rid of the soulstone ;P
Just to jump back to Arch's comment here: Yes I removed the soulstone in the 2nd revision. Its fun, thematically, but I realized that it horribly unbalanced things. Cheap summons that early in the game is just too much power.

In other news I also cut Amon Hotep in the same revision. You could stick that thing on a stupid indy commander and practically have an SC Substituted in the crown of katafagus so Ctis still gets mummy spawn which I thought was funny and thematic.
Reply With Quote
  #3  
Old December 13th, 2005, 11:58 PM
Wish's Avatar

Wish Wish is offline
Major
 
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
Wish is on a distinguished road
Default Re: Artifact Game - almost ready

an army of mummys can be pretty mean. auto disease their enemies.
Reply With Quote
  #4  
Old December 14th, 2005, 02:22 AM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Artifact Game - almost ready

Quote:
Ironhawk said:
Just to jump back to Arch's comment here: Yes I removed the soulstone in the 2nd revision. Its fun, thematically, but I realized that it horribly unbalanced things. Cheap summons that early in the game is just too much power.

Heh. I actually think the summoning of the wolves in battle is more useful / powerful - up to 50 turns worth of wolves pouring in from all quarters of the map. Screws up targeting for the mages / archers, and chews them up as well. But yeah, Soulstone was just a bit too powerful - even lategame it's still packs a wallop.

(But I wanted it! )
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #5  
Old December 14th, 2005, 04:37 AM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Artifact Game - almost ready

Quote:
Cainehill said:
Soulstone was just a bit too powerful - even lategame it's still packs a wallop.

(But I wanted it! )
Hahahah, yes just so. It is exactly that feeling that made me remove the soulstone When I was looking at the list of nations I always kept coming back to the soulstone and pangea as the one I would play. Thats how I knew it had to go
Reply With Quote
  #6  
Old December 14th, 2005, 04:43 AM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Artifact Game - almost ready

OK! Here we go with, what I believe will be, the last revision of the artifact allotments

Re-Revised Artifact List (v3)

Added a couple of minor items to Atlantis, Caelum, and Pan. Gave Ryleh the Armor of Virtue for sweet Void Gate summoning. Moved the Monolith Armor away from Jotunihiem (I envisioned an invulernable, regenerating Niefel wearing it!!). Additionally, I've added a handful of regular items to boost up the early game of some relatively weaker starting nations - these items are listed in parenthesis.
Reply With Quote
  #7  
Old December 14th, 2005, 05:19 AM

shovah shovah is offline
Colonel
 
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
shovah is on a distinguished road
Default Re: Artifact Game - almost ready

i like the ring of wizardry in there, if anything it can be used to restore a pretenders magic if he dies. i will probably come in as pythium if possible just because i havnt played them much
Reply With Quote
  #8  
Old December 14th, 2005, 05:23 AM

Rathar Rathar is offline
Second Lieutenant
 
Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
Rathar is on a distinguished road
Default Re: Artifact Game - almost ready

Psst, this idea arose from a small pile of folks looking to play some/a new multi-player game in the multiplayer forum and there is a line!

No cuts!

Heh, I just want to play a game with some random folks instead of all friends (who can guilt me into not slaying them..!)

I'd die quick tho as I haven't finished a MP game yet and have only started two so far.

Rathar

P.S. I very much like the idea of all human pretenders
Reply With Quote
  #9  
Old December 14th, 2005, 05:34 AM

shovah shovah is offline
Colonel
 
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
shovah is on a distinguished road
Default Re: Artifact Game - almost ready

i use humans anyway, i cant get enough of all the magic. now that i think of it theres alot of nations i wana play: marignon,man,pythium,ctis,caelum,jotunheim,ryleh,a tlantis, vanheim and maybe TC (probably pyth or man)
Reply With Quote
  #10  
Old December 14th, 2005, 07:08 AM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Artifact Game - almost ready

Quote:
Rathar said:
Psst, this idea arose from a small pile of folks looking to play some/a new multi-player game in the multiplayer forum and there is a line!
Indeed. Everyone hold off on claiming nations until I start the game thread. Then the feeding frenzy can begin!

Quote:
Heh, I just want to play a game with some random folks instead of all friends (who can guilt me into not slaying them..!)
Hahahah - No Mercy!! As for the game itself I will most likely put the game thread up tomorrow (wednesday) night. Just want to give everyone a chance to comment on the last round of revisions. Any last words?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.