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December 17th, 2005, 02:04 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Mod for the game, but not just an image mod
Planetary fighter bay? What's that do?
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The Ed draws near! What dost thou deaux?
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December 20th, 2005, 11:49 PM
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Private
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Join Date: Dec 2005
Posts: 9
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Re: Mod for the game, but not just an image mod
my plains for the fighter bay include more storage space, now you can put any unit in this space, but still it is more space. Also it will allow you to be able to launch a large amount of fighters per combat turn. This way if you have a lot of fighters, and fighter bays, you can launch a whole lot of fighters in a single turn rather then having to launch a few every turn.
And the idea of making a fortress provide a shielding bonus is a good idea. Now if only i could get a frotress to fire weapons on ground attackers. I dont even know if that can be done.
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December 21st, 2005, 01:23 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Mod for the game, but not just an image mod
Only troops fire weapons in ground combat. Not even Weapon Platforms can do so.
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