
December 20th, 2005, 12:43 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Ground Combat
I suspect that the damage is allocated in a hitpoints lottery similar to how components take damage.
Lots of high hitpoints troops should act like leaky armor for your leader and artillery troops.
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