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  #1  
Old December 27th, 2005, 10:27 PM

WBWilder WBWilder is offline
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Default Re: CARIBBEAN CRISIS - NOW AVAILABLE!

That is very good, Goblin. To me it shows a good balance of forces. When you can play either side and have some fierce competition till the end, the scenarios would have to be pretty evenly matched.

I appreciate the update. I might try it myself one day. Of course, for Special Ops it won't work. The helicopters would have to be human controlled I think. BUt you may surprise me even there.

WB
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Old December 28th, 2005, 03:12 AM
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Default Re: CARIBBEAN CRISIS - NOW AVAILABLE!

Sorry, I was unclear, it seems. I just changed my nation to 'Green' and purchased forces normally, then played the campaign from the 'Marine' side using 'Green' forces. I wanted to represent a Bay of Pigs type scenario. The Green units are definately no Marine Corp soldiers though, and I took fairly extensive casualties, but it was alot of fun...

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Old December 28th, 2005, 05:00 AM

WBWilder WBWilder is offline
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Default Re: CARIBBEAN CRISIS - NOW AVAILABLE!

I had not thought of doing that, changing the player nationality. Still interesting. I thought you played from the Cuban side...couldn't figure out the "Green" guys...Now I can.

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Old December 28th, 2005, 08:46 PM
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Default Re: CARIBBEAN CRISIS - NOW AVAILABLE!

Thats how I played the Airborne boys too.

I did MV with the Marines, DV with the Airborne, and MV with the Green Cuban rebels.

Fun all the way around!

Hey, instead of gabbing with me, why don't you make another, lol...


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Old December 29th, 2005, 12:26 PM

WBWilder WBWilder is offline
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Default Re: CARIBBEAN CRISIS - NOW AVAILABLE!

Its a real possibility. A lot of work and time (It took about two months of design and testing) to get this one ready.

There are a number of themes I wish to develop in a campaign format.

I do have currently another project that I want to get out of the way before trying this again.

In the meantime we've put out some good scenarios recently. Have you checked those out?

WB
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Old February 10th, 2006, 01:53 AM

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Default Re: CARIBBEAN CRISIS - NOW AVAILABLE!

The campaign was pretty easy. I picked Special Ops and got a DV on the first battle, a DV on the second and third (after two tries each, there's a steep learning curve), and I got a DV on the last one too as a river assault. The river assault is very interesting, especially the idea of putting mines in the water. Overall, I know WBW is known for making hard scenarios, but these were very easy but still very fun. Really a tour de force, the work shows. How often do you come out with campaigns?
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Old March 13th, 2006, 06:34 AM

OGBerger OGBerger is offline
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Default Re: CARIBBEAN CRISIS - NOW AVAILABLE!

Thanks for an interesting Campaign, now I'm through both branches and found them very enjoyable. Managed a MV in both branches. Got a DV for each opening Scenario and the follwo ups always MVs. Was a bit more cautious with my guys. I hurts seeing them take losses. So in most scenarios failed to capture one victory hex.

That roadblock/rescue scenario in the SpecOps branch bugged me out. Set most of the aux forces near that two road victory hexes and assaulted the prison with 2 platoons, while the third was deployed on the road from the north.
One platoon was dropped right into the compund the other swept in from the east. Everything went well until cuban armor showed up and then it was close combat and assault under smoke cover right in the POWcamp. The RecoillessRifle units had no flield of fire into that area.
Could not take the last victory hex on the western road.
MV and some serious losses among the two platoons.

So again thanks for this work, my hat's off to the team.
Keep up the great work!
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