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October 18th, 2001, 06:51 PM
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Corporal
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Location: New York
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Re: Discussion on 4X games.
One of the best ground combat models which would work great for the SE series is the old Pacific War model by Gary Grisby. This classic was released in 1993 or so, and is now free for downloading at www.matrixgames.com.
Translating the pacwar model to SEIV (or maybe SEV<g> ), here is how I would approach it.
The basic ground unit would be a division. Of course, this name could me modded to pretty much anything, such as legion, corp, herd, or whatever.
Empires would raise troops from population (exceptions could apply of course for special races), these would fill the division’ ranks. Equipment for the division could and would me upgraded; equipment would include troops personal armor, small arms, artillery, tanks, and so forth. The equipment would be produced similar to the way troops are now produced, but once produced, be treated like stored minerals.
This pool of equipment is directly from Pacwar and its cousin, War in Russia (also available for free).
Divisions would remain and not be scrapped to upgrade, but when ready, there would be an equipment upgrade. Of course, the training level would drop as the troops would have to be retrained in the new equipment.
Supply should also be critical for troops, and I would increase its importance for both ships and troops; not for micromanagement purposes but rather to give greater depth and meaning to the space combat. After all, the SE series is really about ship to ship combat. But I digress.
Ground combat should be designed to Last more than one turn, the average combat should be designed to take approximately 10 turns, provided the ground troops can receive both replacements and supplies. That in turn, results in fighting for control of the space around a planet becomes critical, cutting off the supply source would lead to a huge advantage on the ground. Of course, maintaining a tight blockade should be much harder than simply winning combat around the planet, and in fact, could give rise to a whole slew of new combats; blockade running.
If only I knew how to program.
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October 20th, 2001, 06:59 AM
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Second Lieutenant
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Re: Discussion on 4X games.
One thing I do like about SE3-4 series is it throws me back to the GOod ol Star Fire days... that was a pretty cool board game. I still like Moo2 and I am definately looking forward to Moo3.
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October 20th, 2001, 10:35 PM
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General
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Re: Discussion on 4X games.
My very first 4X game was Reach for the Stars, 3rd Edition. It was probably my favorite computer game until I bought Sid Meier's Civilization.
I currently have installed on my harddrive:
Master of Orion (haven't played MoO2), Reach for the Stars (current Version), Sid Meier's Alpha Centauri/Alien Crossfire, and SE IV.
Games that aren't on the HD any more:
Civilization II, Star Wars: Rebellion, Birthright, King of Dragon Pass.
(All the non-space games might technically not be 4X, but they're still empire management, so I included them.)
All of these had their strengths, and the only one I'd hesitate to reinstall if I had the HD space for it is Rebellion, mainly because it's the only real-time game in the lot, which made it almost unplayable for me.
The one I play the most now is SE IV, with SMAX in second place. I rarely play MoO or RftS, but there are other non-4X games on the HD that I'd uninstall before those.
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Cap'n Q
My first mod! Hypermaze quadrant
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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October 23rd, 2001, 03:23 PM
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Corporal
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Join Date: Aug 2001
Location: Bris, QLD, Australia
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Re: Discussion on 4X games.
The only 4x game I would still consider playing other than Se4 is Birth of The Federation.
Unfortunatly I have not been able to play it since My house hold had a win 2k upgrade and it no longer works, but rumors are spreading that it will be able to work under Windows XP. 
BOFT is still one of my all time favourite games and sits up there with Total Annihilation for longest running computer games to sit on my computer
Ferengie are too powerful but in my opinion, especially if they are lucky enough to meet up with a few allies that they can buy out in the early game
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CyC
The Person not the AI
L+++ GdY $!+ Fr+ C--- S* T!- Sf++ Tcp++ A? M++ MpM RV Pw+ Fq++ Nd+++++ Rp++ G
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CyC
The Person not the AI
L+++ GdY $!+ Fr+ C--- S* T!- Sf++ Tcp++ A? M++ MpM RV Pw+ Fq++ Nd+++++ Rp++ G
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October 23rd, 2001, 03:38 PM
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Major General
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Re: Discussion on 4X games.
Lately, I noticed another one -- "Dominions", by Illwinter. It's a 4X god game (Literally -- the objective is to be the Last major deity whom any province worships), with a pretty high degree of complexity (large magical system, item forging, god design, unit experience, et al). I think I saw a comparison to SE4 complexity in a Dominions discussion forum, actually.
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-- The thing that goes bump in the night
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 23rd, 2001, 04:56 PM
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Private
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Re: Discussion on 4X games.
I had the opportunity of Beta Testing SE4, and Birth Of The Federation. SE4 is now my favorite game. However, I still have MOO, and Moo2, and BOTF installed as well. I also like Pax Imperia 2.
Of all the games that I have played, and believe me, I have played almost all the 4x games to some degree. SE4 is by far the most customizable 4x Space game out their. If you don't like something in it, change it.
All the creative talents of new races have made this game by far a new game each time you start a new session.
I have counted over 100 new races player's have contributed to SE4. And more are being created as we sit here reading and typing! You can play your favorite SCIFI race. What other game can say that? This concept was built into the game! That's sooo cool!
I guess I am a fan of SE4, and the whole 4x genre. I can find something good in all 4x games. However, there are only a few that will wear out my mouse, and stay with my next computer update. Keep me from sleeping. Nuff Said!
The Betaman!
("Able to kill bugs faster that a speeding Patch!")
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October 23rd, 2001, 05:32 PM
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Corporal
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Re: Discussion on 4X games.
I played Stars!, Pax Imperia 2, Ascendancy, Master of Orion, Master of Orion 2, Reach for the Stars (dont know the Version but it is C 2000) and Space Empires IV. In my option is Space Empires IV the best of all this games. My hope for the future is Stars! Supernova Genesis.
[This message has been edited by Schwarzbart (edited 23 October 2001).]
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