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October 23rd, 2001, 05:32 PM
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Corporal
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Re: Discussion on 4X games.
I played Stars!, Pax Imperia 2, Ascendancy, Master of Orion, Master of Orion 2, Reach for the Stars (dont know the Version but it is C 2000) and Space Empires IV. In my option is Space Empires IV the best of all this games. My hope for the future is Stars! Supernova Genesis.
[This message has been edited by Schwarzbart (edited 23 October 2001).]
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October 23rd, 2001, 05:39 PM
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General
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Re: Discussion on 4X games.
I've been reading further in the MOO3 site. The discussions in the forums are interesting but reveal some not-so-good ideas for MOO3. The 'event management' system where you get events to 'play' against other players is weird. As someone objecting to it pointed out, it makes MOO into 'Magic: The Gathering' rather than a 4X game. So perhaps MOO 3 is not going to be so perfect as it seemed at first. But, they have made major design changes already. The "ethos" system seems to have been dropped, for example. I guess it was too complex. Or they discovered that they were trying to program something that people wanted to do for themselves, the 'role playing' of their races. I hope they allow this strange 'event management' system to be disabled, at least.
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October 23rd, 2001, 05:54 PM
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Shrapnel Fanatic
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Re: Discussion on 4X games.
quote: I hope they allow this strange 'event management' system to be disabled, at least.
It does sound like a very good idea if applied to intel ops.
You'd send in your spies, and they would prepare you a "riot squad", or a big stock of explosives, or whatever.
They'll notify you when ready, giving you a "card" to play whenever you send the signal.
These should have a limited shelf-life, depending on type and the counter-intel of the defender. (eg. Supplies for a bomb op could be hidden longer that an stirred-up populace for a riot)
When triggered, they would have a chance of failure (or partial success), depending on counter intel, happiness, and troop concentrations.
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October 28th, 2001, 03:13 AM
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General
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Re: Discussion on 4X games.
A discussion of what is a 'strategy game' has started on Slashdot under the "Ask Slashdot" topic. The usual 'holy war' between RTS and turn-based games has broken out.  Anyone here have a Slashdot account? You can put in a plug for SE if you do. http://slashdot.org/askslashdot/01/10/26/1441203.shtml
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October 28th, 2001, 03:55 AM
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Shrapnel Fanatic
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Re: Discussion on 4X games.
quote: It all comes down to simplicity, the number of people that want really complicated games is not that high. Complex games have a small market. Some of the best times are spent playing drunken tetris!
LoL "Drunken Tetris".
I think I'll stick with SE4 
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October 28th, 2001, 05:43 AM
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National Security Advisor
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Re: Discussion on 4X games.
Space Empires IV was the Last computer game I purchased and that was in January. I do not see myself buying another game until Space Empires V. Enough said.
Captain Kwok aka Captain Spoogy
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"Reality is a nice place to visit, but I wouldn't want to live there..."
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October 28th, 2001, 09:54 PM
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General
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Re: Discussion on 4X games.
quote: A discussion of what is a 'strategy game' has started on Slashdot under the "Ask Slashdot" topic. The usual 'holy war' between RTS and turn-based games has broken out.
Anyone here have a Slashdot account? You can put in a plug for SE if you do.
I've added a plug for Shrapnel in general and SE IV in particular to that thread. Now someone else should go mod it up.
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My first mod! Hypermaze quadrant
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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