.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space

 
 
Thread Tools Display Modes
  #1  
Old January 11th, 2006, 10:18 PM
Shadowcat's Avatar

Shadowcat Shadowcat is offline
Corporal
 
Join Date: Oct 2005
Posts: 70
Thanks: 0
Thanked 0 Times in 0 Posts
Shadowcat is on a distinguished road
Default Re: Relative Merits of Ship/Mission Types

The large map is by far the most generous time-wise, because you invariably have plenty of time to find the good stardrives (and eventually the hyperdrive) which inevitably *will* be out there because of the number of star systems.

Try going back to the small map. The random factor has a far greater effect on those games -- smaller certainly doesn't mean easier.
__________________
Infinite Space Federation - Strange Adventures, Weird Worlds, mods and more...
  #2  
Old January 13th, 2006, 04:41 PM

rocky8311 rocky8311 is offline
Private
 
Join Date: Dec 2005
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
rocky8311 is on a distinguished road
Default Re: Relative Merits of Ship/Mission Types

It seems to me that before the patch, on the 20 year map there were always two allied Capital Ships and one Fighter, without fail. Now there are often three Capital ships. Has anybody else noticed this?
  #3  
Old January 16th, 2006, 02:52 PM
Adam_Bomb's Avatar

Adam_Bomb Adam_Bomb is offline
Private
 
Join Date: Jan 2006
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Adam_Bomb is on a distinguished road
Default Re: Relative Merits of Ship/Mission Types

Shadowcat: I have never played a large map. I played many small maps in the demo, and since buying the full version I usually play mid-sized maps. Even with the small maps, it's rare not to be able to visit every star. I think that something should be done to make this aspect of the game a little tighter to add more tension.
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:13 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.