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Old January 20th, 2006, 02:10 AM
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Default Re: Orion can\'t beat this...

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NTJedi said:
Adding an interface which enables / disables spells is not a billion little things. Each spell and item are easily listed having an interface to turn them on and off is a benefit even for modders.
An interface to disable any individual spell or item would consist of hundreds of lines, and be far more difficult to work with than a mod file that simply disables the specific spells you don't want to use.

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Unfortunately many people exist which have no clue on moving or editing game files.
Anybody who isn't smart enough to figure out how to move or edit text files is somebody who isn't smart enough to figure out how to play Dominions. The interface for the game itself is more complicated that dealing with file manipulation.
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Old January 20th, 2006, 04:18 AM
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Default Re: Orion can\'t beat this...

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Graeme Dice said:
Anybody who isn't smart enough to figure out how to move or edit text files is somebody who isn't smart enough to figure out how to play Dominions. The interface for the game itself is more complicated that dealing with file manipulation.
True, but irrelevant. Anyone who is not smart enough to learn Spanish probably can't learn French (which is a little harder due to imaginary letters, devocalized words, and silent phrases)... but that doesn't mean Spanish should be a prerequisite for French classes.

I'm not saying Dominions should or shouldn't support such things at runtime - Total Annihilation did, and I liked it, though I never used it - just that that argument was fallacious
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Old January 20th, 2006, 12:32 PM
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Default Re: Orion can\'t beat this...

Quote:
Graeme Dice said:
An interface to disable any individual spell or item would consist of hundreds of lines, and be far more difficult to work with than a mod file that simply disables the specific spells you don't want to use.
Not to mention that those 1000 spells, items, units, etc, can all be modified via the mod system, and the interface for this would have to cope with a mod removing an item, changing a spell's level, etc. Not a simple GUI project at all.
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