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  #1  
Old February 10th, 2006, 12:27 PM

TaoLibra TaoLibra is offline
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Default Re: 10 questions from the devs.

1) My favorite Feature is the "Quest" for the big D (sparked by finding the HoP), and I wish there were more quests like that in the game. My favorite Item is the whole category of "Artifacts," because experimenting to find out what they do is fun. For similar reasons, I also enjoy items that have a hidden function that isn't immediately apparent -- like the Lookout Frogs, the Toy Robot, the Mantle, etc.. It would be really cool if there were even more of these, too.

2) I very much liked being able to set those little "waypoints" in SAIS; so NOT being able to do that is my least favorite Feature of WW. I also really preferred the larger ship displays set to the side of the combat screen in SAIS, and I find the hover-displays in WW more than a little annoying. My least favorite Items are all the useless junk at the bottom of the scale: Explosive Shell Chaingun, Structural Gluon Shield, Pulse Detonation Thrusters, etc.. They may be necessary as starting items, but it really annoys me to find something that useless on a planet somewhere. Quite a few of the weaker weapons are totally pointless, too -- the Gatling Laser, the Electron Accelerator, etc. -- and I never use them for anything but trade fodder to buy something more worthwhile. I'd rather not find them at all, and just find bags of gold instead, since that's all they're good for.

3) Definitely the largest map. I play that almost exclusively.

4) I like (and play) all three ships, but obviously the big military Frigate is the show-stopper.

5) All of the bosses feel just about right, I think. They're all powerful enough to splatter you like a fly on their windshields -- but if you're well-armed and know what you're doing, you can take them. I particularly like the Kawangi in WW, because it is now possible to defeat him in combat -- which was damned near IMpossible in SAIS.

6) I'm not sure what the question means... but if "risky" means trying to tackle enemies without being confident of beating them, then NO, not really. I will take small groups of enemies as I come across them, but I save the tough groups for later -- after I've found every possible weapon, system, and ally on the map. If I find the Mirror, I'll even use it to acquire items from those tough groups before I fight them.

7) Not really, no... but perhaps I might, if there were more opportunities to feel like I was interacting with the game's other characters. (See my answer to #9.)

8) Yup!

9) I don't really feel like the characters are very noticeable, at least not AS "characters" rather than as mere portraits that you glimpse briefly. There isn't a whole lot of personality to any of them, and there's no real opportunity to interact with them at all, so it's difficult to say which I "like" best.

10) Yup!
  #2  
Old September 25th, 2007, 08:36 PM

thebigsilly thebigsilly is offline
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Default Re: 10 questions from the devs.

1) What are your favorite features/items/etc. in the game?
I like how events are fairly random, yet after a few plays you can play wise and prepare for them in some ways (keeping Frogs/Robot toy to trap Esmerelda, for example.) The whole quality of randomized elements coming together at some point really appeals to me.


2) What are your least favorite features/items/etc. in the game?
I don't like how smaller wingman-type ships feel basically useless in combat.
The Mirror item makes the game too easy.
Lots of cool random items - but having more would be cool, as would be having more to DO with them.
Can't use the Stassis Cone for anything? What's it all about?


3) Which map size do you prefer?
Largest.


4) Which player ship do you prefer?
Military. The more weapons, the merrier.


5) Do you think the bosses (Kawangi, Primordius, Vent Mother, Deep Hunter, Garthan carrier) are too easy, too hard or just right?
Generally too easy. But please don't just boost their HP - just make it necessary to employ some kind of tactical plan to beat them.


6) When you play Weird Worlds do you "play it safe" or do you play risky?
Risky.


7) When you play Weird Worlds, do you "roleplay" it?
I do not filter my actions through a conceived character's personality, no. However, if the game offered roleplay options (dialogue choices, situations to solve through items and quests, choices-and-consequences, picking a race or species, etc.) then that would be pretty cool.


8) Do you keep a Weird Worlds shortcut on your desktop?
Yes.


9) Who is your favorite Weird Worlds character?
....Jumbo Shrimp?


10) Do you own/play Strange Adventures in Infinite Space?
I had the demo, but once I get WW, I figured that there was no reason to get the older version too.
  #3  
Old September 29th, 2007, 06:53 AM

charmanta charmanta is offline
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Default Re: 10 questions from the devs.


1) What are your favorite features/items/etc. in the game?
Hm. The Lookout frogs and the robot. To be sure that i keep items i found

2) What are your least favorite features/items/etc. in the game?
That the yellow kawangi may come after a short time ... in which i haven't found something to defend

3) Which map size do you prefer?
Size does matter. Make it BIIIIIIIIIIIG

4) Which player ship do you prefer?
Pirate

5) Do you think the bosses (Kawangi, Primordius, Vent Mother, Deep Hunter, Garthan carrier) are too easy, too hard or just right?
Just right.

6) When you play Weird Worlds do you "play it safe" or do you play risky?
No risk, no fun

7)When you play Weird Worlds, do you "roleplay" it?
As somebody told before, picking a race would be cool


8) Do you keep a Weird Worlds shortcut on your desktop?
Macs don't need this

Who is your favorite Weird Worlds character?
Esmeralda.


10) Do you own/play Strange Adventures in Infinite Space?
Not so far.
  #4  
Old October 3rd, 2007, 04:15 PM

sgqwonkian sgqwonkian is offline
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Default Re: 10 questions from the devs.

1) What are your favorite features/items/etc. in the game?
Items you may have ignored the first time, but that turn out to have a use, such as the crystal fish, vacuum collapser, timeless bauble, toy robot, etc. On a similar note, I enjoy some of the combos - foldy guy plus gong, for example - that other people complained about.
Also really love Mods since they allow an ongoing supply of surprises generated by other fans of the game.

2) What are your least favorite features/items/etc. in the game?
While I like the combos, I'm not as fond of some one-item wins.
The mirror can really reduce the fun, since spaceship combat goes away.
The Particle Vortex Cannon is just too good - even though I could wish for a Nova Cannon, I'll wish for a PVC instead 'cause it kills fighters too.
General bugginess irritates me too. While I love modding, it's brutal sometimes trying to figure out how to debug the mod you've been slaving over. Could really use some debugging tools (for mac).


3) Which map size do you prefer?
Small. I can fit a game in between other projects, or cram in a couple quick games while dinner is cooking.

4) Which player ship do you prefer?
I want to say science vessel, because I like the value scale it creates with coins/prices.
But the Frigate is the most fun. Just wish there was some value to lifeforms and non-systems in the Frigate scenario so you had to choose between trading for valuables and trading for better weapons.


5) Do you think the bosses (Kawangi, Primordius, Vent Mother, Deep Hunter, Garthan carrier) are too easy, too hard or just right?
Kawangi's a tad too hard, but that's okay from something you see every 15th game and are best nuking from a distance.
Garthan Carrier is super easy, doesn't feel like a boss.
The others are just about perfect.


6) When you play Weird Worlds do you "play it safe" or do you play risky?
If I'm on the small map, or just killing time, I play take lots of risks. The occasions where I'm in the mood for a large map and longer game I tend to play it safe so as not to blow my progress on one bad fight.


7)When you play Weird Worlds, do you "roleplay" it?
Sometimes, but rarely, and only when on the Science Mission.
I also often flee from Zorg and Muktians in hope of befriending them later, but that's less roleplaying and more metagaming.


8) Do you keep a Weird Worlds shortcut on your desktop?
The Mac equivalent, yes.

9) Who is your favorite Weird Worlds character?
The Zorg. I know, a race, not a character. But I dig their faux-zen quasi-hipster goobledygook.

10) Do you own/play Strange Adventures in Infinite Space?
Yes. Learned about Weird Worlds because of SAIS. I broke SAIS out again after nearly a year of not playing, and checked the web for new SAIS mods only to learn of WW:RTIS.
__________________
WW:RTIS & modding: http://transitivegaming.blogspot.com...abel/WW%3ARTIS
Other gaming stuff: http://transitivegaming.blogspot.com
  #5  
Old April 2nd, 2008, 02:45 PM
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Ripcord O'Reilly Ripcord O'Reilly is offline
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Default Re: 10 questions from the devs.

Still catching up. This time on two pages! Many helpful (and in some cases fascinating) responses here. Thanks, everyone, for taking the time to comment.
 

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