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February 11th, 2006, 07:59 PM
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BANNED USER
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Join Date: Jan 2006
Posts: 354
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Thanked 14 Times in 14 Posts
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Re: A view from the other side-Battle of Wadi Al-B
The attachment at the first post has been updated. All I did was dig in the Iraqi tanks (I'm not sure, but they were likely in sand berms) and I also placed all V-hexes on the map. Also, the artillery has now been placed in a retreat hex so that it's off-map and safe.
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Deploy all V-hexes and spread them out over the ridge.
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I think I only really need one V-hex. The Americans realistically just layed down artillery and charged over the ridge. It was a very simple strategy, and they paid for it. It's enough to just put one V-hex on the ridge, because that's enough to tell the AI where to go.
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Dig in the Iraqi tanks. I would put them all on the reverse slope, then dig in.
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At the beginning of the scenario, the tanks are deployed as they realistically where at the start of the battle. You have one turn before the Americans come on-map, giving you a chance to redeploy the way YOU want them.
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Dig in the Artillery too.
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I updated the first post now, and the artillery has been placed in a retreat hex so that it withdraws off-map. Apparently, the SO-122s and mortars can still fire even when retreated.
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February 11th, 2006, 08:08 PM
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Sergeant
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Join Date: Dec 2005
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Re: A view from the other side-Battle of Wadi Al-B
Onmap artillery continues to fire after retreated offmap? Sounds like a bug to me!
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February 13th, 2006, 03:05 PM
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BANNED USER
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Join Date: Jan 2006
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Re: A view from the other side-Battle of Wadi Al-B
Well, at least it dosen't hurt in this scenario. You never noticed that?
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February 14th, 2006, 10:12 PM
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Private
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Join Date: Aug 2005
Location: Southie
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Re: A view from the other side-Battle of Wadi Al-B
Hi,
Very nice scenarios. I managed to kill 5 to the historical 3 for the loss of my entire group.
In terms of changes. You may want to shift where your Iraqi HQ is. Its a bit too convenient for the US to kill it. You might also look at fields of fire for the Iraqi's. I realize your objective is reverse slope but at the same time you want to given them fields of fire in the reverse slope (if that makes sense).
Overall great job though. Keep it up and I'll keep playing them.
Mike M
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February 19th, 2006, 04:09 PM
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Corporal
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Join Date: Jul 2005
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Re: A view from the other side-Battle of Wadi Al-B
Good job. I played it three times - first was a draw (all my tanks destroyed, but i managed to score some hits. Second time i tried some manevouer warfare - result was massacre of my units - i scored no hits, and all my forces were destroyed  . Yankees fired smoke dischargers after one or two my shots, and then shot my tanks like sitting ducks.
Last try - i backed off my front units to a cover, stacking two or three tanks on one hex, taking them off the main course of american attack, and waited.
When M-1s appeared, they were attacked from both sides. I managed to kill three of them, then their MLRS salvo hit their positions, killing two more. Then it was easy job of finishing retreating survivors. Result - marginal victory,
7 tanks and 3 APCs lost.
__________________
"Any sufficiently advanced technology is undistinguishable from magic." - Arthur C. Clarke
"Any technology, no matter how primitive, is magic to those who don't understand it." - Florence Ambrose
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February 21st, 2006, 12:51 AM
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BANNED USER
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Join Date: Jan 2006
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Re: A view from the other side-Battle of Wadi Al-B
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In terms of changes. You may want to shift where your Iraqi HQ is.
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What kind of cowardly commander are you? The commander's place is at the front. If its really a problem, remember that you have 2-3 turns before the Americans actually come over the hill, enough to move it north or south, out of the way of the main US assault.
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You might also look at fields of fire for the Iraqi's. I realize your objective is reverse slope but at the same time you want to given them fields of fire in the reverse slope (if that makes sense).
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According to accounts of the battle, the Iraqis were deployed at the foot of the ridge. I see what you mean- you want them moved up the ridge. But I have them deployed the way they really where.
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Good job. I played it three times.
Overall great job though. Keep it up and I'll keep playing them.
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Thanks, whenever I first made this scenario I thought it was going to be a flop (its my first historically based scenario, after all). It's nice to hear that people have bothered to play it 2-3 times, because that's when you know they're not just complimenting you to be polite.
You CAN get a decisive victory. All I can say is that MacGalin is on the right path (it's also funny that giving the AI MLRS actually hurts more than helps them). Attacking from both sides will expose the Yankee rear turret armor. Most of the killing will be done in one or two turns, so make good use of your slight number advantage, and try to pick off individual enemy as they come over the ridge by making good use of flanking fire.
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February 22nd, 2006, 12:13 AM
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Private
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Join Date: Aug 2005
Location: Southie
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Re: A view from the other side-Battle of Wadi Al-B
Hi,
No I'm not a coward although I have played them in a few wargames
When people post AAR's in response to playing your scenario it would probably help you to be just a touch less combative. Less you get none no more. Besides you might find something interesting (or not) 
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