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October 27th, 2001, 07:59 PM
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Corporal
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Join Date: Jan 2001
Location: Riverside,Ca,USA
Posts: 90
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Re: Getting Burned Out
I use single player to test stuff out like Deathstalker. I find it useful when I encounter game settings I have never used before on PBW. I fire up the machine and play 50-60 turns in that enviroment. I have found that strategy can vary considerably with different game settings and helps me to adapt my playing style.
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I apologize. I'm ... sorry. I'm sorry we had to defend ourselves
against an unwarranted attack. I'm sorry that your crew was stupid
enough to fire on a station full of a quarter of a million civilians,
including your own people. And I'm sorry that I waited as long as I
did before I blew them straight to hell. ... As with everything else,
it's the thought that counts. -- Captain John Sheridan, Babylon 5
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October 27th, 2001, 09:38 PM
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Corporal
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Join Date: May 2001
Location: Tallahassee, FL
Posts: 110
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Re: Getting Burned Out
I can agree with that. I don't play the single player anymore, and I havn't for a few months, at least. It almost becomes like playing Dragon's Lair, where you just have to know the right moves and the AI folds.
The thing that I always find frustrating is that the AI seems to be completely oblivious to the kind of damage he is doing to a player. He never knows when to press an attack. I once had an AI take me to the ropes, and then just walk away and he didn't return for nearly a year in any force. By then I has a huge fleet and cleaned him up. Yet I was nearly defenseless before. Alas.
To make up for it, I just play about 5 PBW games. Even the greenest of players are at least suprisingly unpredictable.
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October 28th, 2001, 12:02 AM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: Getting Burned Out
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October 28th, 2001, 03:36 AM
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Second Lieutenant
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Join Date: Dec 2000
Location: Australia
Posts: 464
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Re: Getting Burned Out
Atrocities,
I have just updated my Borg variant, Romulans, Klingon and Shadows races, and have produced AI for the Praetorian, Jraenar and UkraTal.
Am doing doing a final v1.49 play test but I promise you that they are good researchers and expand like berzerko.
I recommend that you give them a go once released!
Regards,
GE
[This message has been edited by God Emperor (edited 28 October 2001).]
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October 28th, 2001, 04:16 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: Getting Burned Out
Thank you all, your comments are right on the money.
Thanks GE, I look forward to it.
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New Age Ship Yards
"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Captain Picard STNG
Borg Breen Species 8472 Cardassian Dominion STNG Ferengi Klingon Romulan
Trek Movie era TOS Illuminati Starwolf
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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October 28th, 2001, 05:35 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: Getting Burned Out
I go through phases. There are certain times where I'm more into playing the game, other times where I'm into modding or building bits and pieces of shipsets that I never finish. Every once in a while I lose interest for a few weeks - but that is usually because I don't have a lot of time to be as involved as I would to be.
Captain Kwok = Captain Spoogy
Just thought I would mention that. I'm working on a new project (race) for Space Empires IV. It's a bit more time consuming since I decided to model my own image map textures for my shipset. Who knows when or if it will ever get done!
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"Reality is a nice place to visit, but I wouldn't want to live there..."
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October 29th, 2001, 01:43 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Elk River, MN, USA
Posts: 472
Thanks: 0
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Re: Getting Burned Out
If you want to make a single player game a real challenge and mentally challenging - try playing it with your race being completely controlled by the AI, and only making directions by making changes to your AI files.
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