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Old October 28th, 2001, 10:18 AM

jpowell jpowell is offline
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Default Re: actical Combat Has Multiple Sides for Same Empire

I experienced the same thing, but with a twist: I had one group of ships over an enemy planet, blockading it. I brought in a troop transport to invade. When the transport arrived in the square, I was given the opportunity to start combat, which I did. I ended up with two turns: one turn for my combat ships that had been blockading, another turn for just the troop transport. Very confusing until I read these Posts.
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Old October 28th, 2001, 11:46 AM
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Default Re: actical Combat Has Multiple Sides for Same Empire

This sounds more "feature" than "bug" to me. However, if it means pressing "end turn" 45 rather than just 30 times to end a combat, I would say we DEFINITELY now a "resolve combat peacefully" button.

This suggestion's been around for yonks. Has anyone actually sent it on to Malfador?

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Old October 28th, 2001, 04:31 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: actical Combat Has Multiple Sides for Same Empire

quote:
I experienced the same thing, but with a twist: I had one group of ships over an enemy planet, blockading it. I brought in a troop transport to invade. When the transport arrived in the square, I was given the opportunity to start combat, which I did. I ended up with two turns: one turn for my combat ships that had been blockading, another turn for just the troop transport. Very confusing until I read these Posts.
Did your two Groups of ships start in the same location, or was one at the "Attacking the sector I'm in" spot, and the other at the "Attacking from somewhere else" edge?

That would be an awesome feature, allowing two-pronged attacks.
Decloak a Fleet inside the enemy position, and move a second fleet in on the same turn.
You get a better Tactical position, and can wipe out the retreating carriers and transports & support craft when your second fleet comes in from behind.
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Old October 29th, 2001, 09:08 AM

jpowell jpowell is offline
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Default Re: actical Combat Has Multiple Sides for Same Empire

The "feature" didn't seem so awesome at the time. The group of warships had been over the planet for a couple of turns, and all the planetary defenses were down. All I wanted to do is invade, and it took me twice as many "clicks" to do so. Interestingly, I had similar scenarios in previous 1.41 games (the one I mentioned happened after installing the 1.49 patch), and I don't recall the two turns situation ocurring. I would just as soon do without this "feature" or have it optional. I have already e-mailed MM about this, but unfortunately I didn't have a save game to give him.
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