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Old February 17th, 2006, 07:30 PM
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Pyros Pyros is offline
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Default Re: Elevating infantry units

I am glad I helped you a little (and good luck with your campaign designing)!

Btw, the above is not as simple as it looks (no-one has answered the quiz question yet about the designing technique for achieving such results).

The "shift *" is good for map elements, like for example a forest hex, but it can't be used with buildings.

For buildings you need to improvise a little more!

So... can anyone think of this special technique?

cheers,
Pyros
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