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February 20th, 2006, 09:04 PM
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Shrapnel Fanatic
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Re: Aaron Hall Interview at The Orion Sector
I could do with a few more spreadsheet options.
I also started my computing life on the Vic 20, so you'll excuse me if I happen to like pretty graphics. 
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
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February 20th, 2006, 10:12 PM
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Major General
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Re: Aaron Hall Interview at The Orion Sector
Hey, my first computer was a Vic20 
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February 21st, 2006, 12:00 AM
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Sergeant
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Re: Aaron Hall Interview at The Orion Sector
My first computer was an Apple II then I switched to a C64. I hope the june 2006 date is firm. I am trying out other games to see how they play and have tried Orion 3. I really want to play SEV. Moo3 is really not too bad quite a bit of the tedium of 4X games was taken out. If the Moo3 folk had actually gotten rid of the obvious bugs they would have a good game not better than SEIV but almost as good. BTW a playable game with OK graphics is better than a graphic masterpiece that plays like doo-doo.
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The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
Clausewitz
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February 21st, 2006, 03:40 AM
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Lieutenant General
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Re: Aaron Hall Interview at The Orion Sector
I'm glad SEV will have the inner and outer hulls and armor, just like SEIII had. I liked that feature of SEIII, it made the ship design a bit more interesting.
The first computer I worked on was a Commodore PET, back in elementary school. I didn't actually own my own computer till many years later. The first computer I actually owned was a Macintosh Powerbook 145.
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February 21st, 2006, 03:53 AM
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Captain
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Re: Aaron Hall Interview at The Orion Sector
What is interesting is that in an era of RTS/FPS image and bang for your buck type games...there are still games that are graphically inferior that are still being played, and even updated abit...IE WinMBT, SPWW2, even Empire. Plus there are games like Civ 4, and Gal Civ 2. There are companies like Shrapnel, Matrix Games, and Battlefront to name a few, that develop what would be considered very spreadsheet like games. If the didn't sell, then why are they being made...obviously there is a market, maybe not a mass market, but a market none the less...
Kana
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February 21st, 2006, 04:10 AM
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Shrapnel Fanatic
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Re: Aaron Hall Interview at The Orion Sector
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 21st, 2006, 06:32 AM
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First Lieutenant
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Re: Aaron Hall Interview at The Orion Sector
if you like spreadsheets in space then please email aaron and tell him so.
just incase we get overcandied useless chart things that don't realy give much usefull information.
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February 21st, 2006, 05:23 PM
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Captain
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Re: Aaron Hall Interview at The Orion Sector
Speaking of underdogs...I'm sure some of you have been here...
http://www.the-underdogs.org/
Kana
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