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February 22nd, 2006, 07:57 PM
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Corporal
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Join Date: Aug 2002
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Re: OT Gal Civ 2...
Ed, all the ships you see are user made  The shipyard works like Doga, pretty nifty but it does take some extreme measures to cut down on pollies. (It removed a ring shaped object on the side of my freighter because it decided I had too many pollies.)
Yeah, also, the game plays nothing like MOO3, it's actually really fun. You know, instead of rip-out-eyelids frustrating like MOO3.
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February 22nd, 2006, 11:32 PM
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Major General
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Location: Crystal Tokyo
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Re: OT Gal Civ 2...
Gal Civ I looked pretty limited, in a Civ 1 sort of way - fixed ship types, no fleets, unitary 'planet quality' stamps, and so forth. I was always tempted to buy it, but thought... well... Gal Civ II will just be better in every way, so it would be like watching a movie in mono on a black-and-white 9" screen before seeing it a theater. The impact would be impacted.
Now, I have never played GCI or GCII, but I followed both closely, and GCII looks vastly superior to GCI in many, many ways. They are not like 9" B/W TV -> theater, HOMM II -> III or even Civ I -> Civ II, but more like Zelda I -> Zelda III. In other words, it seems like a much different game - from my outsider perspective. Unfortunately, I do not have time to play right now, so I have not bought it.
There's a demo coming out in mid-March, from what I hear... but I'd like to point out to those of you who were disillusioned by GCI that GCII is not just a graphical overhaul or an expansion with more races and ships; it's more like a new game. With similar mechanics.
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February 23rd, 2006, 09:36 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: OT Gal Civ 2...
Quote:
cshank2 said:
Yeah, also, the game plays nothing like MOO3, it's actually really fun. You know, instead of rip-out-eyelids frustrating like MOO3.
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I still cannot believe that they ever went to market with MOO3 and then had the gul to defend that tripe as a "good game."
Galciv in its beta was 10x better than the final version of MOO3.  So I have no doubts that GalCiv2 is worlds better.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 23rd, 2006, 03:42 PM
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Sergeant
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Join Date: Apr 2003
Location: Portland, Oregon
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Re: OT Gal Civ 2...
I'm not too upset at the money I wasted on GalCiv. I did enjoy myself for a few days. But when it comes to MOO3, Thats about a 9.5 on the sphincter factor! That game was expensive!
Dirka Dirka Jihad!
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February 23rd, 2006, 04:03 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: OT Gal Civ 2...
You should have bought it when MOO3 was -$5 after rebate 
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February 23rd, 2006, 04:41 PM
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Sergeant
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Join Date: Apr 2003
Location: Portland, Oregon
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Re: OT Gal Civ 2...
$5 Canadian? Arggh! sphinter factor 9.8!j Can't hold it anymore, must bail out!
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February 23rd, 2006, 04:52 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: OT Gal Civ 2...
*NEGATIVE* five dollars SJ said 
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February 24th, 2006, 04:04 AM
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Corporal
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Join Date: Mar 2003
Location: Tempe, AZ
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Re: OT Gal Civ 2...
/lurk off
You know a game is golden when they are effectively paying you to take it off of their hands
/lurk on
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