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November 26th, 2002, 07:45 AM
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Lieutenant General
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Join Date: Nov 2002
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Re: Anyone still play SE III?
Quote:
Originally posted by Andrés Lescano:
Yes that was brillant as the construct/repair window to manage that. I wish I had that in SE4.
I haven't played SE3 in a looong time.
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Yes, the construct/repair window was really handy. I remember having a whole screen full of constructions going, and I'd move the blocks around every round to try to "smooth out" the edges on the right so that all the constructions finish at around the same time. (You know, some constructions are partially done, and some small ships take only a few tenths of a year to construct, so they're small rectangles, and big things like bases have really long blocks, and so you put the long blocks by themselves on the fast-rate shipyards, move the small blocks to fill in the gaps on the other rows, and so on. Sometimes, if one block sticks out from the others, you can still move things around so that the edges line up, and get ahead by 1 turn by optimizing the construction assignments to that each ship yard is using close or equal to its build rate.)
I know this sounds confusing, but if you've done this you'll know what I mean.
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November 26th, 2002, 07:55 AM
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Captain
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Join Date: Jun 2001
Location: Oh, I\'m out there
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Re: Anyone still play SE III?
Wierd that you should mention this, I just started playing SEIII again recently. I keep getting killed, I used to consider myself quite proficient at the game, now I can't even get a decent empire running.
I agree about constrcution/research, definetly something that needs to be brought back. Also, the seperation of space based and planetside construction was nice. Something about building troops in a space yard just doesn't seem right.
The right click menu - bring it back!
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November 26th, 2002, 10:15 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: Anyone still play SE III?
I tried SE1 and SE2 but I never thought it was as good as VGA planets.
SE3 I never tried, started on Winplanets instead.
But now it's only SE4 that I play, and when SE5 comes out I'll preorder it as fast as it can be done!
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November 26th, 2002, 07:38 PM
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Corporal
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Join Date: Dec 2001
Location: Omaha, NE
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Re: Anyone still play SE III?
I haven't played SE3 in quite a while, although I started a game Last spring for fun. SE3 was what really got me into PC gaming, I had always used a console for gaming before that -- PCs were strictly for work until I discovered MM and downloaded the demo, got hooked, then bought the full Version and been playing SE (upgrading as time passed) ever since. I do miss some of the SE3 features previously discussed in SE4.
[ November 26, 2002, 17:39: Message edited by: kalthalior ]
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November 26th, 2002, 08:23 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: Anyone still play SE III?
I've never played SEIII. I think I'll download the demo though. Mess around with it see what it's like.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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November 26th, 2002, 10:29 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Anyone still play SE III?
I think it would be a good change to allow shipyards to work on multiple items at once. Like research projects for example - you could decide between using all that shipyard's resources on one ship, or divide them between a number of projects. It would be a cinch to implement!
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November 26th, 2002, 11:15 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Anyone still play SE III?
What I think would be the best is an SE3 style management window, combined with the actual building/repair being done in the style of Organic Armor.
The Yard would store up mineral/organic/rads production and then add components as soon as it has enough points stored to complete the next damaged/unbuilt component.
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