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February 24th, 2006, 06:45 AM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 590
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
I have no idea what diplomatic relationships Tom had established. I think I contacted everyone, if I forgot someone, PM me plz. I will honor any prior agreement Tom had made, and am interested in establishing peaceful arangements with my neighbors.
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February 26th, 2006, 11:47 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
just pan to go
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February 26th, 2006, 12:14 PM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
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Re: Schlitzohr - Aran map - open for players
Argl - what a game. Machaka is horrible, I will never play them again ;-)
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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February 26th, 2006, 12:46 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Schlitzohr - Aran map - open for players
you've not heard the horrors of Ryleh ...
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February 26th, 2006, 02:07 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
im actually quite fond of the little squid guys (and im going to hate myself for saying this but a machakan blind spam is amazing)
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February 26th, 2006, 03:37 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Schlitzohr - Aran map - open for players
I am fond of them too but So far, I've lost my first starspawn to a horror, second one had S2 scripted to cast return, only to lose his mind and get attacked AFTERwards. And to add, tritons decided to liberate my province. You'd think luck 3 implies ... luck ...
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February 26th, 2006, 04:47 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
are you using the priest starspawns? they are the only ones iirc with a summoning bonus
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March 2nd, 2006, 05:05 PM
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Corporal
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Join Date: Jan 2006
Posts: 109
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
Hi all. Sorry about the disruption my abrupt crisis caused. Good luck, OGGleep. Real Life has suddenly become much busier and more interesting, in any case. I may pop into another game at a later date.
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March 3rd, 2006, 06:00 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
It would be really cool if you could delay hosting this weekend so I dont stale...
__________________
Every time you download music, God kills a kitten.
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March 3rd, 2006, 07:33 PM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
Done: 72h QH - hope that this is enough.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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