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  #1  
Old March 1st, 2006, 09:48 PM

Tough Guy Tough Guy is offline
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Default Incorrect research for Sage?

When you go to the recruiting window a sage appears as a 1 random magic and 8 research for 80 gold.



When you buy them though they have only 5 research.
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  #2  
Old March 1st, 2006, 10:08 PM
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Default Re: Incorrect research for Sage?

Drain-3 anyone ?

Do you really think we wouldn't have spotted an error like this in the last 2 years?
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Old March 1st, 2006, 10:16 PM

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Default Re: Incorrect research for Sage?

In the recruiting window they have 1 random and, because of their +4 bonus, 7 research. When they have research 5 it's because the province they're in has drain 2. Anything else would qualify as a bug.
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Old March 2nd, 2006, 02:36 AM
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Default Re: Incorrect research for Sage?

It would be nice if research value listed the bonuses, and the sources of the change, as e.g. defence does.
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Old March 2nd, 2006, 03:56 AM

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Default Re: Incorrect research for Sage?

Quote:
Arralen said:
Drain-3 anyone ?

Do you really think we wouldn't have spotted an error like this in the last 2 years?
Cmon, Arralen - he's just a new player is all. You know how mysterious dom2 is sometimes. Give a little slack.
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  #6  
Old March 2nd, 2006, 11:56 AM
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Default Re: Incorrect research for Sage?

Quote:
Endoperez said:
It would be nice if research value listed the bonuses, and the sources of the change, as e.g. defence does.
It would also be nice if random paths were detailed in the unit desctiption. (IE Full Random, Sorcery or Elemental)
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Old March 3rd, 2006, 08:30 AM
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Default Re: Incorrect research for Sage?

I second that emotion. Even a color coded question mark would work.
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  #8  
Old March 6th, 2006, 03:12 PM
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Default Re: Incorrect research for Sage?

I agree with the color coded question mark for identifying the types of random paths.
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Old March 6th, 2006, 03:27 PM
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Default Re: Incorrect research for Sage?


Also - it'd be kinda neat if there were actually more complexity in the random paths in Dom3 - Abysia's native mages being less likely to get Water, Ermor's being less likely to get Nature, Jotun's not getting fire, and R'lyeh not getting any non-astral at all.
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Old March 7th, 2006, 12:09 PM
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Default Re: Incorrect research for Sage?

Quote:
Cainehill said:
Also - it'd be kinda neat if there were actually more complexity in the random paths in Dom3 - Abysia's native mages being less likely to get Water, Ermor's being less likely to get Nature, Jotun's not getting fire, and R'lyeh not getting any non-astral at all.
A nice and thematic idea (mostly )! However the problem with this is that Forum-aware long-term players immediately may gain an advantage from this knowledge (like the sorcery-only/elemtal-only) picks if it is not displayed somewhere within the game.

I think things a these confuse newbie as well. All easy information should be easily accessible! Color-coded question marks for everyone! Huzzah!
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