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  #1  
Old March 1st, 2006, 10:10 PM

Pepper Pepper is offline
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Default Re: Scout Helos as FO\'s

Thanks Andy. Its obviously icing on an already rich cake, but hey, if it can be done!
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Old March 2nd, 2006, 06:04 AM
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Pyros Pyros is offline
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Default Scout Helos as FO\'s

Here is what I propose:

1. Buy a scout (light) helicopter.
2. Buy some artillery.
3. From the scenario editor "assign as new leader" the scout helicopter to the artillery units.
4. From the scenario editor adjust the scout helicopter experience & (leader's) artillery command ratings to a value of 100.

You will have achieved:

1. Platoon leader with advanced LOS & mobility (scout helicopter)
2. All artillery units will respond to 1,5 delay with accurate on target bombardment.

see picture:
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File Type: jpg 408960-helicopter.JPG (59.5 KB, 132 views)
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Old March 2nd, 2006, 01:49 PM

Mustang Mustang is offline
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Default Re: Scout Helos as FO\'s

After all, all FO's are are units with very high artillery command ratings, right?
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Old March 2nd, 2006, 02:52 PM
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Mobhack Mobhack is offline
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Default Re: Scout Helos as FO\'s

FOO class has communications speed benefits to the artillery units, that simply ramming the artillery command rating up on a regular leader will not get you. Though it may well help.

Also - in a campaign, as you call in arty, your arty skill will tend to rise, so core force scout helos (or any other 0 unit) if used to call fires a lot, will tend to get better at it as the campaign progresses. Will still have an 0.2 delay though to adjust fire as not a trained FOO.

Cheers
Andy
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Old March 2nd, 2006, 10:28 PM

Pepper Pepper is offline
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Default Re: Scout Helos as FO\'s

Pretty darn good workaround though Pyros, nice suggestion.
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Old March 3rd, 2006, 02:39 AM
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Default Re: Scout Helos as FO\'s

In the past I have used this method in the LZ X-ray campaign with the difference that the Light Helicopter was not part of any customized artillery formation.
It was a solo unit, still it served well to decrease the delay in any arty / air mission.

One interesting point concerning the fact that the Light Helicopter is the platoon leader of the customized arty formation is the special bonus in response time, which is granted to platoon leaders of any arty formation.
They get a minus 0,6 delay in any arty / air mission (a solo Light Helicopter will give you 2,1 delay, while a platoon leader Light Helicopter will give you 1,5 delay in calling artillery missions - attached to him).

Another interesting point is the fact that a 70/70 (experience / leader artillery rating) will give you a 2,5 response time in artillery, a 100/100 will give you a 1,5 response time in artillery, while a 250/250 will STILL give you the same 1,5 response time in artillery.
So, you should not adjust your Light Helicopter to anything more than 100 experience and 100 Leader Artillery Command Rating.

cheers,
Pyros
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