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  #1  
Old October 31st, 2001, 04:15 PM

Andrés Andrés is offline
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Default Re: Loading Max Cargo Clears Orders

Someone posted that orders being cleared when the ship is damaged made it very difficult to pass black hole systems in sim games.

Maybe what we need is an option to turn off the ships should clear orders after an error message feature.
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  #2  
Old November 1st, 2001, 12:02 AM
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capnq capnq is offline
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Default Re: Loading Max Cargo Clears Orders

I have successfully had a colony ship built at one shipyard move to another planet, load population, and colonize a third planet in simultaneous without any orders being cleared.

In solo games, I have seen orders clear when a fleet tries to load cargo, and some of the escorting ships in the fleet have no cargo space, which gives an error warning box for each ship.

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Old November 1st, 2001, 12:19 AM

Aristoi Aristoi is offline
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Default Re: Loading Max Cargo Clears Orders

quote:
Originally posted by capnq:
I have successfully had a colony ship built at one shipyard move to another planet, load population, and colonize a third planet in simultaneous without any orders being cleared.


I don't think it happens for population. I've only ever seen it loading mines.
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  #4  
Old November 1st, 2001, 03:37 AM

tesco samoa tesco samoa is offline
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Default Re: Loading Max Cargo Clears Orders

I have only had it happen with mines. Colony ships seem to work now.

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