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November 1st, 2001, 08:09 AM
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Corporal
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Join Date: Nov 2000
Location: Ann Arbor, MI, USA
Posts: 191
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Re: Ancient Ruins
I have noticed that while I can see ruins on planets in a game, if I go to the Planets window and click "Special," nothing shows up. It may be related.
Eric/LL
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November 1st, 2001, 08:18 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Ancient Ruins
that perticular bug is related to games upgraded from 1.41 to 1.49
native 1.49 games work fine. depending on the other repercussions of that bug, we may have to restart junkyard wars 2.
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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November 1st, 2001, 09:07 PM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
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Re: Ancient Ruins
The PC I was using when I was working on the map was a straight 1.49 upgrade. My PC at home is a 1.41 to 1.49 update, so I will check that tonight to see if it creates Ancient Ruins Unique or not.
The straight convert from CD install to 1.49 was definately Ancient Ruins Unique.
Val
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November 2nd, 2001, 02:38 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Ancient Ruins
i meant games in progress, not se4 installations.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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November 2nd, 2001, 08:03 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Ancient Ruins
speaking of which, it has just been revealed to me by the special-ops man himself, that if you upgrade a game in progress from 1.41 to 1.49, not only will ruins not show up properly on the system display and on the planets list, but they will not give you any techs when you colonize them.
hows that for a run-on sentence?
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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November 2nd, 2001, 07:07 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: Ancient Ruins
quote: if you upgrade a game in progress from 1.41 to 1.49, not only will ruins not show up properly on the system display and on the planets list, but they will not give you any techs when you colonize them.
Does this only apply to games in progress, or does it mean that maps created in 1.41 or lower won't work properly in 1.49?
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Cap'n Q
My first mod! Hypermaze quadrant
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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November 2nd, 2001, 07:48 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Ancient Ruins
from earlier comments, i would guess that its a 'yes' on the 'maps made earlier' thing. have not tried it yet, though.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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