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  #1  
Old March 8th, 2006, 05:36 PM
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MarkSheppard MarkSheppard is offline
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Default Re: Riflemen have too much ammo

Also, we could actually use the shots per weapon to help simulate trained vs non trained troops.

If you give someone with no training with weapons a StG-44 or AK-47 (e.g. a Volkssturm conscript) he'll spray and pray (see african militas), and he'll waste ammunition a lot faster for no appreciable military effect, while a trained person will fire short controlled bursts, having the same effect, but not using as much ammunition.
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Old March 8th, 2006, 05:39 PM
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Default Re: Riflemen have too much ammo

Hm, I did some more work on tank MG loadouts using the same formula, but slightly modified

Official Ammo Load 6000 rounds (based on M4 Sherman official loadout)
+50% Ammo Load (Simulates people carrying extra ammo) 9000 rounds
Weapons of Vehicle using Same Calibre (tank MGs) 3
Ammo Load Per Weapon 3000 rounds
Rate of Fire (effective) for the Weapon 300 RPM
Rate of Fire in Rounds Per Second for the Weapon 5 RPS
Ammunition Expended per Action 75 rounds
Shots for Weapon 120 shots

So yeah, the tank MG loadouts are actually quite accurate!
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Old March 9th, 2006, 03:17 AM
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Default Re: Riflemen have too much ammo

And the points cost between a section with 90 rounds and one with say 60 - will probably be nil, as there is too little ammo value to make any difference.

Ammo loads are what they are, and are quite good enough for game purposes.

Andy
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Old March 9th, 2006, 02:37 PM
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Default Re: Riflemen have too much ammo

Quote:
Mobhack said:Ammo loads are what they are, and are quite good enough for game purposes.
Have you thought about using the ammo loads to represent the poor fire-discipline you find with Al-Quaeda and basic African militas? Just wondering...
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Old March 9th, 2006, 05:45 PM
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Default Re: Riflemen have too much ammo

I remember a discussion about this on the old Yahoo SPMBT forum. The non-infantrymen were amazed at the loads we muckfeet carried. The ammo loads for regular soldiers in the game seem correct to me.

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  #6  
Old March 12th, 2006, 02:26 PM

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Default Re: Riflemen have too much ammo

In a exercise I remember a machine gunner carrying over 2000 rounds himself. Mobility was lacking though, but once the action started, we found it very inconvienient not to have a MG that had the option for a quick barrel change.
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Old March 12th, 2006, 10:53 PM

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Default Re: Riflemen have too much ammo

MGs usually carry very heavy ammo loads, and do most of the killing. What we're talking about is regular infantry rifles (and especially SMGs), whose low ammo usually limited their utility in combat. MGs cause far more casualties than rifles, either automatic or semiautomatic, in real life, and provide the real firepower.

But basically what I'm saying is that although Western soldiers and soldiers with semiautomatic and single-shot rifles usually consume little ammo, I've seen a lot of instances in the game where an SMG unit or a unit that (in real life) has poor fire discipline (like the 3rd-world armies mentioned before) will keep firing for half an hour or more. Not that it has a decisive effect on gameplay, just food for thought.
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