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  #1  
Old March 9th, 2006, 03:17 AM
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Mobhack Mobhack is offline
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Default Re: Riflemen have too much ammo

And the points cost between a section with 90 rounds and one with say 60 - will probably be nil, as there is too little ammo value to make any difference.

Ammo loads are what they are, and are quite good enough for game purposes.

Andy
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Old March 9th, 2006, 02:37 PM
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MarkSheppard MarkSheppard is offline
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Default Re: Riflemen have too much ammo

Quote:
Mobhack said:Ammo loads are what they are, and are quite good enough for game purposes.
Have you thought about using the ammo loads to represent the poor fire-discipline you find with Al-Quaeda and basic African militas? Just wondering...
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Old March 9th, 2006, 05:45 PM
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Default Re: Riflemen have too much ammo

I remember a discussion about this on the old Yahoo SPMBT forum. The non-infantrymen were amazed at the loads we muckfeet carried. The ammo loads for regular soldiers in the game seem correct to me.

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Old March 12th, 2006, 02:26 PM

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Default Re: Riflemen have too much ammo

In a exercise I remember a machine gunner carrying over 2000 rounds himself. Mobility was lacking though, but once the action started, we found it very inconvienient not to have a MG that had the option for a quick barrel change.
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Old March 12th, 2006, 10:53 PM

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Default Re: Riflemen have too much ammo

MGs usually carry very heavy ammo loads, and do most of the killing. What we're talking about is regular infantry rifles (and especially SMGs), whose low ammo usually limited their utility in combat. MGs cause far more casualties than rifles, either automatic or semiautomatic, in real life, and provide the real firepower.

But basically what I'm saying is that although Western soldiers and soldiers with semiautomatic and single-shot rifles usually consume little ammo, I've seen a lot of instances in the game where an SMG unit or a unit that (in real life) has poor fire discipline (like the 3rd-world armies mentioned before) will keep firing for half an hour or more. Not that it has a decisive effect on gameplay, just food for thought.
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