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  #1  
Old March 16th, 2006, 09:07 PM

Nah27 Nah27 is offline
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Default Re: new turn

Eh you really don't set up a flamey head to take a lot of a beating anyways, if you throw a barkskin ring on him, he winds up exhausting himself with his own heat aura, and you still only have 10 prot... baphomets are best when no one is hitting them.
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  #2  
Old March 16th, 2006, 11:14 PM
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OG_Gleep OG_Gleep is offline
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Default Re: new turn

Hrm about the VQ, it hasn't respawned at the capitol (laying siege to it as you said PK), and if she was going to show up, I'd figure it was at the province next door. Just took that one last turn and she wasn't there.

Are you sure she respawns if the Capitol is taken?
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Old March 18th, 2006, 01:30 AM

Peacekeeper Peacekeeper is offline
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Default Re: new turn

In light of what has happened to Ogs computer in this important part of the game, i suggest we put it on hold until he can get back online, anyone object?
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Old March 18th, 2006, 05:52 AM

TheWatcher TheWatcher is offline
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Default Re: new turn

I object to anything that makes it more likely that Nah will lose
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  #5  
Old March 18th, 2006, 08:50 AM
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ZeWanker ZeWanker is offline
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Default Re: new turn

I'm ok with waiting for OG for a couple of turns. An ETA would help though...
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Old March 18th, 2006, 12:33 PM
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Shmonk Shmonk is offline
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Default Re: new turn

I believe a delay or increase of host time is in order, for at least the weekend (add 24 or 36 hours at the mininum to the current time remaining). That way if Gleep gets it fixed quickly, we can continue on. Or if he gets an ETA, we at least will know how long it will be before he's back online and make a decision then.

So I'm all for waiting.
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Old March 18th, 2006, 04:59 PM
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Default Re: new turn

Thanks guys, but I think I am good now. Got a firewall setup from my office which I believe has stopped it.
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