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Old March 31st, 2006, 02:43 AM
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PvK PvK is offline
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Default Re: Facilities disapearing in AIC

That is really strange. Never heard of facilities just vanishing - did you study the combat replay during which the homeworld went from 4 to 2 cultural centers? Did the planet get hit? If so, with what? My only thoughts were already mentioned:

* that maybe there was damage to the planet during the combat

I thought about the AI minister scrap idea too, if you have that on, but I don't think so - unless you have the minister on AND changed the colony type of your homeworld to something other than Homeworld.

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Old March 31st, 2006, 01:03 PM
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Default Re: Facilities disapearing in AIC

I did some testing last night. It would seem that if a single facility is destroyed in combat and there are more of that same type on the planet, then the next time combat is initiated one of the remaining facilities will be destroyed without any shots being fired. It happens in stock as well. I played a game with 2 races and sent 1 ship to the enemy planet and destroyed 1 mineral miner facility I then stopped firing. The next time combat was initiated by either race and either using the attack button or moving off then onto the square, 1 more of the minerl miners was destroyed I had the ship set to run and hide in the corner it had a DUC I on it and never got near the planet in strategic and in tactical I never gave anything any orders. I have not tried this with a simultaneous movement game yet, nor have I tried to see if destroying 2 or more of one facility type will result in losing more facilities each time. But this does seem to be a bug with the game, though in stock worlds are destroyed so fast it doesn't make alot of differance. In slower games however where destroying a world is a multi-turn or even multi-year siege, it is more noticable.
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Old April 1st, 2006, 01:20 AM

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Default Re: Facilities disapearing in AIC

That's strange that no one would have caught onto this after so many years of SE4... maybe this is a new problem??
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