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Old March 31st, 2006, 05:01 AM
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Default Re: Combat in SEV

Quote:
Ed Kolis said:
Supposedly the combat area is infinite, combat is Starfury style with floating-point distances, and there is retreat, so presumably ships need to reach a certain distance from all enemies to retreat, or issue a "warp out" order which takes some time to execute (ala MOO2)...
An infinte area sounds a bit big...but the retreat option being a certain distance out of direct combat contact is a very good idea, and 'realistic' enough to fit with many forms of sci-fi combat genres...Yet again I can't wait till SEV comes out...
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