Quote:
Mustang said:
Mobhack or DRG, do you have anything to say?
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Nothing to say, because this has already been covered before.
Why add screeds of micro-detailed damage code, for some pseudo-realism that would have no practical efect on the game itself?.
It is the sort of LOD you would perhaps want on a tactical level game such as the "Close Combat" series, where you have 3-4 tanks and 30-40 men modelled as individuals.
It is irrelevant at the company/batallion scale of WinSPMBT, which basically uses the US Army criteria of Kill, firepower kill, and mobility kill.
Cheers
Andy