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April 5th, 2006, 07:52 AM
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Re: Strategy First buys Malfador Machinations
Read a fuller article here...
Press Release
I'm Sure Aaron knows what he is doing, and remember SFI is now fully under the reins od Silverstar Holdings.. Before you bash SFI,.. check out their new boss, Silverstar has an exceptionnal reputation.
Nuf said, cheers!
P.S. Silverstar Holdings last public financial report,.. looks like they sitting on 22mil in assets. So I'd say they are here to stay.
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April 5th, 2006, 08:11 AM
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Shrapnel Fanatic
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Re: Strategy First buys Malfador Machinations
Ah boy, so its no joke. Well s**t. I guess it was bound to happen sooner or later. It just seems sad somehow that it has happened now. I really have mixed emotions about this and all though I wish Aaron the best, I cannot help the sense I am feeling that something great has just died. Like I just lost my best friend or something. I know, its like he just got married and no longer will be around to hang with.
I hope he got a load of $$ for this. So David what does this mean for you? Are you still going to part of SE V's future? Are you going to be a part of SFI to?
Thanks Tim, your comments do address some very real concerns about SFI's future. I do wish them the best but I simply don't know.
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I guess I'm just nervous about the loss of our influence on future patches/titles losing our direct line to Aaron. And the potential that the title might be controlled by someone who isn't familiar with the series
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Yup, you are 100% correct here CK. I am really more so dissapointed over being nervous about the loss of our influence with Aaron and the development of the Space Empires games. I think this is what is eating me up inside at the moment. The thought that SEV is now firmly in the hands of the bean counters, no offense SFI, just seems wrong to me. Its quite possible, in order to save $$, that they will force Aaron into dropping support for the game long before he would have done so if had remaned on his own.
Loosing our direct line to Aaron is something that time will prove to be a truly great loss to us all. However, I do wish Aaron the best of success in his new job and role at SFI. (Say, are they hiring?)
It was a real joy ride we had with the freedom and independence of being part of space empires over the last five and half years. But like all rides, eventually they end. I just hate to see the passing of this era of independent game development.
This seems to be a very sad day for many of us. Its SFI's ball now, so I wish them all the luck in the world.
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April 5th, 2006, 09:17 AM
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Re: Strategy First buys Malfador Machinations
NOTE: I am posting as a concerned fan of the game here, there is no inside info here and these are personal opinions, NOT official Shrapnel Games opinions.
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Before you bash SFI,.. check out their new boss, Silverstar has an exceptionnal reputation.
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If it all it took was a company with huge assests, then all those publishers (remember the movie studios) of late 1980s and early 1990s would own the industry.
Name something that SF has done right since the takeover. They are bundling flawed software into 6 packs, rather than taking it off the market, they are releasing games that need major pathches immediately, they are promising games at retail and not delivering, and they went to Steam. 
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April 5th, 2006, 10:07 AM
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Re: Strategy First buys Malfador Machinations
The only real games that it would seem they have are the Malfador ones.  Perhaps it was Aaron who bought SFI and not the other way around.
Tim, I read last week on a gaming site that the independant gaming developer is an ever increasing rare breed. The cost of developing, not to mention learning to code, new pc games has dramatically thinned the hurd in recent years.
Whats your take on the garage game independant scene?
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April 5th, 2006, 11:00 AM
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Re: Strategy First buys Malfador Machinations
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Whats your take on the garage game independant scene?
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You are right. With the hardcore games anyway. You can find tons of arcade style games from independents, but the companies like Malfador are an increasingly rare breed (and Malfador doesn't even exist anymore). We find it very hard to find games we think are worth publishing.
And most of the developers that are out there have expectations that are way beyond the reality of what is possible in the PC Strategy Game Industry. We get requests all the time from companies that want us to fund -- usually to the tune of 6 figures their strategy game (and not the whole game, just the last six months or so of development). A game that has that kind of overhead, won't make money -- the developer or the publisher, not even at retail.
When I was developing wargames for the retail market, this could happen although not very often. Back then a strategy title had about a one in twenty chance of making money at retail with a budget of around $500,000. Now, I bet it is one in 50 and the budget would need to be half that amount. There is a reason why the mainstream publishers are sticking with frnachises or going after movie themed products. They stand a chance, but even then the chance is probably no better than one in twenty.
So the outlook is grim, to say the least, for independent strategy companies. Still it can be done. Illwinter (Dominions Series) is on there way up the ladder -- at a stage that Malfador was at with SEII - really ahead of them, because I think they "get it" and have a plan that is working. Another good example is Digital Eel, they are growing.
But, those developers that think that going into retail with hardcore stratgy is going to make them money -- well that is very rare. Just watch what happens with SEV. If they use retail as their major avenue, it will be in the bargain bins within a month or so, and if not, well then we will have to see. Very few companies can make the retail market work, one that is doing so (but I still think there main income is from web sales) is Stardock. But they have a franchise product in Gal Civ.
I spent too many years at retail and know what that is like. Thus our philosophy at Shrapnel. I only hope that the devs that are out there, making strategy titles, can figure this whole thing out. Or there will be even fewer independents in the next several years.
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Shrapnel Games
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April 5th, 2006, 11:13 AM
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Re: Strategy First buys Malfador Machinations
Too late now, but Malfador should have sold shares to us gamers in order to retain a level of independence/ closeness to the community. I'd have bought some.
I think thething to remember is that SE5 has been in beta for months so it ought to be at least playable, if not very close to being finished. That means the new owners, unless they really are mind-bendingly stupid, are unlikely to wreck it with demands for loads of unfavourable new 'features'. I guess they might manage to bury it before release somehow, but in that case I'd be willing to bet a few beta copies made it onto the 'abandonware' circuit shortly after.
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April 5th, 2006, 11:58 AM
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Re: Strategy First buys Malfador Machinations
Thanks Tim.
I just hate to see the independant developer base going exstinct. SFI really did a good thing here by grabbing up Malfador before some other company swooped and snared him.
Besides, Aaron can always form a new company later on if he so choses. The sad thing is, Space Empires, and all things associated with that franchise, are no longer his to control. So the name Phong, now belongs to a new master.
I guess at this point, now that SFI owns the rights to the SE franchise, they can force Shrapnel to end its long, much appreciated, friendship with us by having them discontinue support for this forum.
I would hate to see forum close, all the years of posting here, all of the information, the memories, would be gone. When that day comes, it will be one hard pill to swallow.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 5th, 2006, 12:06 PM
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National Security Advisor
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Re: Strategy First buys Malfador Machinations
I don't see why they would make Shrapnel close the forums - it's free publicity for Space Empires really. If anything, you'd think Shrapnel would want to close them for that reason. 
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April 5th, 2006, 12:06 PM
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First Lieutenant
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Re: Strategy First buys Malfador Machinations
I'm hoping that they are too late to have any influence on how SEV turns out, so we at least get one more great game not infected with 'mainstream' features to appeal to more people.
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April 5th, 2006, 12:08 PM
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Re: Strategy First buys Malfador Machinations
I agree that SFI's track record in the last few years ain't so good.
I would love to hear from Aaron about this, perhaps David can get a quote in betweeng flinging pictures on email back and forth.
SE:V is nearing release anyway, so I can't imagine this will change the outcome (release) of that much unless SFI wants to take it in-house for some polish, which if reports of GCII are correct, might not hurt anything.
The question is that what will the future for the series (i.e. the next iteration in four to five years?)
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