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April 10th, 2006, 08:48 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Quote:
psimancer said:
i was wondering if any new work has been done on this mod
i hadnt realized thet it has actually been 2 years since i was active ( Y? see profile on pbw)
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No there hasn't been anything done with it.
Right now there is the Rebellion Mod, by Intimidator, but it is in a very early stage of development, and Intimidator has fallen off the face of the planet.
Then there is the Star Wars Mod - the one I am working on, but it is at least a month out before its release and is only going to be a basic rebellion based mod without all of the frills of the rebellion mod.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 11th, 2006, 08:50 AM
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Corporal
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Join Date: Jun 2004
Location: texas
Posts: 159
Thanks: 0
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
npcb:thanks glad to be
a:then i must say thanks for taking up the carbonite slab
n yes i did get that map i wonder if its on se.net
(though piter has since moved to bigfoot country) and whether black rose would permitt it being put up as that is one nice map
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Laaanndd!!!! ---lex luthor
se4 code
L+++ GDY $!+ Fr! C+++ SDS T+hot SF* TCP A&++ M++lrn Mp* RO!V Pw++ Fq Nd** RP+ G++ Au Mm+
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April 11th, 2006, 03:58 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Quote:
Atrocities said:
Quote:
psimancer said:
i was wondering if any new work has been done on this mod
i hadnt realized thet it has actually been 2 years since i was active ( Y? see profile on pbw)
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No there hasn't been anything done with it. 
Right now there is the Rebellion Mod, by Intimidator, but it is in a very early stage of development, and Intimidator has fallen off the face of the planet.
Then there is the Star Wars Mod - the one I am working on, but it is at least a month out before its release and is only going to be a basic rebellion based mod without all of the frills of the rebellion mod.
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Hi,
Intimidator still stands with both of his feet on the planet Earth, although I must convess that this is my first forum visit in 5 weeks due to RL issues (to damned busy at work  )
And thats the same reason that my SW-mod is at an stand still  (although it is an nice mod to play Multi player, and workable , but not available on the web right now......)
Will be around more often, from now on............
See ya, Inti,
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April 19th, 2006, 08:58 AM
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Private
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Join Date: Feb 2002
Posts: 19
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Well, I just finished making my own personal sci fi crossover mod. Which I can send to anybody else that wants it?
There is over 30 new Weapons, 20 new facility\components And one chicken gun.
And 16 Sci-Fi Ai Races programmed to use thier own respective weapons. Along with new weapon gpx. and snd. And its compatible with Vanilla\TDM.
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April 19th, 2006, 10:23 AM
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Sergeant
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Join Date: Jun 2005
Location: Rockford, MN
Posts: 269
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Sounds fun. If you attach it to your post, anyone could get it.
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April 19th, 2006, 01:22 PM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
Posts: 918
Thanks: 14
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Hmmmm..........
Might well be worth a try. Attach here and lets see what it's like.
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April 19th, 2006, 11:34 PM
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Private
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Join Date: Feb 2002
Posts: 19
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
I sent it via e-mail to Fyron's site. Don't expect anything really fancy. Since its my first attempt at making a mod.
Any suggestions encouraged.
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April 20th, 2006, 06:36 PM
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Private
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Join Date: Feb 2002
Posts: 19
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Re: Star Wars Mod - II (Sci-Fi Xover Mod)
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