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Old April 11th, 2006, 06:14 PM

castigated castigated is offline
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Default Re: Following up on the Council of Wyrms idea ...

waitwaitwait. i thought shovah was organizing this one. maybe i'll put a new thread up, and i guess i can host by email. i'll do that at work tonight.
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Old April 11th, 2006, 06:35 PM

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Default Re: Following up on the Council of Wyrms idea ...

ive already said i'll host if you want, just no time to think up rules ect
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Old April 11th, 2006, 07:47 PM
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Default Re: Following up on the Council of Wyrms idea ...

I'd like to start a game without any house rules other than "you must pick a unique dragon", just to try them all out. I should make a matrix of nations and available pretenders to help out, maybe later...

So if Shovah is up to setting up a server, I suggest you also make a pick of pretender with your nation, and make sure you're not picking a dragon someone else has already. Be sure to install the Dragons and CB 5.4 mods so you know you can select that dragon for your nation. But of course it's your call, cast
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Old April 11th, 2006, 07:54 PM

castigated castigated is offline
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Default Re: Following up on the Council of Wyrms idea ...

i also think the idea was to have a very high diplo game...fashioned after CoW, but with as little plagiarism as possible.

depending on the number of players, we could do the unique dragon idea. i will keep it in mind.
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<font color="purple">Helios</font> - God of <font color="red">Marignon</font> in The Animal Kingdom
<font color="white">Senator Jargramar</font> - God of <font color="blue">R'lyeh</font> in The Senate of Dragons
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Old April 11th, 2006, 08:03 PM

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Default Re: Following up on the Council of Wyrms idea ...

dibs on the draco sanguinus (and im not doing server, im doing pbem (that is if you want me ))
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Old April 11th, 2006, 08:06 PM
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Default Re: Following up on the Council of Wyrms idea ...

I am going to play fire dragon, with marignon there is no reason to play any of the others

I guess that means the underwater nations should both play, so they can run their respective unique dragons (sea and void)
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Old April 11th, 2006, 10:58 PM
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Default Re: Following up on the Council of Wyrms idea ...

Here's the list, taken from the game:

Abysia - Red, Green, Blood, Shadow, Storm, Gold
Atlantis - Shadow, *Sea
Pythium - Red, Blue, Green, Shadow, Storm, Gold
Man - Red, Blue, Green, Shadow, Storm, Gold
Ulm - Red, Blue, Green, Shadow, Storm, Gold, Blood
C'Tis - Red, Blue, Green, Shadow, Storm, Gold
Arco - Red, Blue, Green, Shadow, Storm, Gold
Caelum - Red, Blue, Green, Shadow, Storm, Gold
Ermor - Red, Blue, Green, Shadow, Storm, Gold
Marignon - Red, Blue, Green, Shadow, Storm, Gold
Pangaea - Red, Blue, Green, *Carrion, Shadow, Storm, Gold
Vanheim - Red, Blue, Green, Shadow, Storm, Gold, Blood
Jotunheim - Red, Blue, Green, *Dracolich, Shadow, Storm, Gold, Blood
R'lyeh - Shadow, *Void
Mictlan - Red, Blue, Green, Shadow, Storm, Gold, Blood
T'ien Ch'i - Red, Blue, Green, Shadow, Storm, Gold
Machaka - Red, Blue, Green, Shadow, Storm, Gold

The ones with stars are unique, and should be taken by that nation if we want to get as many different dragons as possible. If this *is* going to be the diplomatic game though, I don't see why we shouldn't have as many players as possible, and therefore multiple dragons of the same kind would be okay. It will be a long game, and we should be able to be happy with our choices It would be nice to have a representation of at least one of each dragon, though... and there are eleven. I can wait to pick until we get more rules down, though I am leaning to one of the "new" dragons.

One game setting I would like to see is low indie strength... it makes for a more interesting early game, and gives a needed advantage to the "early game" nations that routinely get stomped later. That, and I'd like to see some dragons that aren't purely combat and/or bless-focused. With low indie settings, you can afford to have an initially weak dragon since you can use your nationals to expand. With diplomatic rules defaulting that all nations are initially at peace, we don't have to worry about people getting rolled early by SC pretenders.

Well, there's my 2 cents for now, and let's get some more ideas for house rules; I'm sure Panther wouldn't mind if we copied some of the CoW rules, and I'd be happy to help write some new ones (as Vice Chairwyrm )
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