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Old April 26th, 2006, 03:01 PM
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Parasite Parasite is offline
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Default Re: Remote mining

In HWWars I build a mining basestation then when the tech appeared built mining starbases over them. I am 90% sure that the new base would produce and the old one would then be locked out. This even needed to be optimized in the case of a SB replacing a battlestation to have the SB mothballed until the retrofiting could bring it up to par with the old instillation.
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Old April 27th, 2006, 11:43 AM

Glyn Glyn is offline
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Default Re: Remote mining

In one PBW game, I had a system with one habitable planet and a ring of asteroids. I had stealthy remote miner battle-stations on almost every asteroid when I lost control of the system to another empire. Because the invader was not using any stealth sensors, it was nearly 20 to 30 turns before he found my mining operations! By then most of the remote miners were doing poorly due to reduced resource value.

Best defense for a remote miner base is stealth armor or cloaking.
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Old April 27th, 2006, 11:55 AM
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Alneyan Alneyan is offline
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Default Re: Remote mining

Quote:
Glyn said:
Because the invader was not using any stealth sensors, it was nearly 20 to 30 turns before he found my mining operations!
Heh. That will teach said invader about not cross-checking resource values between turns.
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