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May 2nd, 2006, 03:21 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: OT: New PC!
Quote:
Baron Munchausen said:
If more people would program in C++ and not Visual Basic or Python we might not need so much computer power for our ordinary usage.
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You forgot about C#, the bloatiest of all. A simple calculator I made needed 25 MB of RAM. Yikes!
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May 2nd, 2006, 04:14 AM
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Re: OT: New PC!
Is bloatiest a word? 
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May 2nd, 2006, 11:23 AM
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Shrapnel Fanatic
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Re: OT: New PC!
When it takes 25 MB to draw 16 buttons and a text box or two, yes, it is.
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May 2nd, 2006, 03:21 PM
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Re: OT: New PC!
It is constructed according to the rules, such as they are, of the english language.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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May 3rd, 2006, 01:24 PM
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Captain
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Re: OT: New PC!
Well, I'm going to be connecting the new machine via a D-Link 524 wireless router (on a wired connection), and it's got a built in firewall so that should be fine.
I just have to wait until Saturday when my dad gets back, since mother dearest can't remember the passwords for it.
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May 3rd, 2006, 11:20 PM
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Re: OT: New PC!
Well, I've got the machine, and it's up and running nicely. I'm still getting all the applications etc set up, but the basics are there, and I found enough time to fire up Half-Life 2. I have to say, that warm, pleasent sensation didn't last long. But only because pee-soaked trousers go cold fast.
Holy CRAP! I had no idea things could look this good! It's one thing to look at screenshots, but to actually SEE it. Wow.
Now, if you don't mind, I'm going to spend the next few hours shouting "Holy crap! Lookit that!!!"
Although there is one thing I'm wondering. I went to download the free version of 3DMark, and it was about 570MB. Is that normal or did I do something wrong? And why the devil does it need to be so big?
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Suction feet are not to be trifled with!
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May 4th, 2006, 08:15 AM
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Major General
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Re: OT: New PC!
Because it's basically a video game, without the game? That's mostly the graphics engine, textures, blah blah blah...
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