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  #1  
Old May 7th, 2006, 07:13 PM
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Arralen Arralen is offline
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Default Re: The aging \"system\"

Their place is 50 feet in front of the main battle line to draw arrows, spells and lances.

That's the way things go in Dominions

Btw., keeping feebleminded 250-gold-mages as patrollers isn't really that cost effective. Or crippled HI with 2AP.

.. thinking about it .. wasn't "reduced micromanagement" advertised somewhere? If I have to check all my units for aging-induced disablities regularly, that does not sound like less MM to me ?!? Ok, they only age once every year, what is .. 12 turns? .. but still ..
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Old May 7th, 2006, 08:07 PM

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Default Re: The aging \"system\"

I like the idea of aging btw, this is definitely gonna change the gameplay somewhat, especially if some strong units/SCs are dying, not "just" regular troops. Oh btw I have yet another question! How can this be balanced? Lets say unit A will have a much bigger lifespan, then then unit B. however overall the 2 unit's stats are the same. [attack,defense etc] Unit Awill cost more gems/gold/resource to recruit? I dont know what would be good. I mean the lifespan of unit A can be higher, but the stats of the units are the same.
I dont know how could this be balanced. There is a chance that the players will loose their units before they die - regardless of their lifespan, since this is a wargame afterall , but if they keep them to defend some provinces in safe positions, the player -who recruited units with a higher lifespan- will have an advantage for sure.

OR!!! maybe the units won't die just get some afflictions when they are too old? Nah I dont think so, this wouldnt make a sense. If aging is implented, the units should die after a period, no?
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Old May 7th, 2006, 08:23 PM
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Default Re: The aging \"system\"

When you consider the lifespan of a typical SC, I don't think aging will hurt them much. Limne? Rhuax? Bane Lords? Ice Devils? They've been around for centuries, and will probably stick around for a few more.

If you use the Master with the Iron Crutch as an SC, you might run into aging problems. But he's immortal, so who cares?
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Old May 8th, 2006, 01:15 AM
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Default Re: The aging \"system\"

I don't think normal soldiers will be suffering from old age. I mean, most humans are recruited as 20-somethings, at most, and can live to at least 40 years old before they would be considered old. 240 turns for a 10 gp investment sounds pretty decent, for me...

Older units, like Crones of Avalon, might start suffering faster. And Triarii of Pythium, and maybe Principes, etc old and experienced soldiers. Even in their case it probably won't be as bad as it currently is with Principes (sometimes they have a random affliction), because aging is supposed to take time.

I'd also like to see the new Burden of Time in action!
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