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  #1  
Old May 13th, 2006, 06:11 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

> Historical? BORING!

No way! Dominions is based on a devious plan to make you like history and mythology. Fantasy freaks will find the game and later on discover that there are things in it that stems from our rich historical past. Historical games are fun, good and educational.

> Ok. Space? Who? RTS Dominions? Dominions would have to be stripped of all that we like about it. Many things in Dominions could NEVER be translated.

Of course not. It would be an entirely new game wich you would also love, but for other reasons

> Hey, I didn't know Argitoth was Illwinter's main action-holder.

But he has been proclaimed my 'favourite freak fan'

> They're walking away from the money, not us.

Money ? I earn more as a teacher. Economically anyway. Fame might be greater in the game business though On the other hand I'm a quite famous teacher (there are only ten of us at my school). Hmm, I'm being incoherent.
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  #2  
Old May 13th, 2006, 07:30 PM

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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Quote:
Kristoffer O said:

Money ? I earn more as a teacher.
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Old May 13th, 2006, 09:44 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Always love hearing commentary from the creators
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Old May 14th, 2006, 04:25 AM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Quote:
Kristoffer O said:
> Historical? BORING!

No way! Dominions is based on a devious plan to make you like history and mythology. Fantasy freaks will find the game and later on discover that there are things in it that stems from our rich historical past. Historical games are fun, good and educational.
Some of the things in Dominions are absolutely mind-blowing in how the historical inspirations are integrated into the game. I was amazed when I stuedied Gree in Philosophy, and got to Platon and Aristotle, and their schools of Lykeion and Akademeia... (or the other way round). Platon thought that the world is an illusion, and philosophers can reach the ultimate truth with their mind only, while Aristotle held the real world the one we should study. Golden Era of Arcoscephale, if you didn't catch it yet, has Akademeia and Lykeion, one of which has Skeptics and Philosophers, the other getting Siege Engineers and Icarus Warriors!

The feeling I got when I realized all this was beautiful.

Quote:

> They're walking away from the money, not us.

Money ? I earn more as a teacher. Economically anyway. Fame might be greater in the game business though On the other hand I'm a quite famous teacher (there are only ten of us at my school). Hmm, I'm being incoherent.
I really hope the salaries of teachers are better in Sweden than in Finland, then!

I also think I know where you got the "I'm being incoherent" from...
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Old May 15th, 2006, 02:39 AM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Quote:
Kristoffer O said:
> Historical? BORING!

No way! Dominions is based on a devious plan to make you like history and mythology. Fantasy freaks will find the game and later on discover that there are things in it that stems from our rich historical past. Historical games are fun, good and educational.
So, I have a little suggestion.

What makes the flavor of Dominions? For me, it is the descriptions. Period. Without the text, I would never have started playing, and I would have quit at Doms I if, say, Doms II had come out without descriptions (like the Age of Wonders -> AoW2 transition, where they killed the unit descriptions).

What currently has descriptions?

1) Units
2) Spells
3) Nations
4) Magical Items

What is missing?

5) Magic Sites
6) Provinces
7) Indies
8) Equipment

It's not crucial to have descriptions for everything. However, I was researching early Greek weapons and armor on the Wiki, and it's just fascinating. I would like to see descriptions of #5, #6, and #7, but most of all, descriptions on weapons and armor. Not exactly like this or this or this or this, since they are all too long and technical, but you get the idea.

However! That's a lot of work, so just the ability to add text tags would do nicely. They'd be fun for modders to fill in All we need is text tag capabilities on those 4 items.

Never underestimate the learning power of games. I learned the names and groups of the entire Periodic Table of the Elements from... Star Control II!
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Old May 15th, 2006, 03:59 PM
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Default Re: We love you, Illwinter, but DO NOT DO THIS!

Quote:
Saber Cherry said:
For me, it is the descriptions. Period. Without the text, I would never have started playing, and I would have quit at Doms I if, say, Doms II had come out without descriptions (like the Age of Wonders -> AoW2 transition, where they killed the unit descriptions).


I believe the unit descriptions returned within AOW:SM using patch_1.4.
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